Packages by rreusser <rsreusser@gmail.com> [SYNC profile]

Name IM Last modified Is admin Publish scopes
@rreusser Thu Apr 30 2015 01:17:04 GMT+0800 (China Standard Time) false

  • companion-roots (latest: 0.0.1) Finds roots of polynomials by solving the eigenvalues of the companion matrix
  • ndarray-unpack (latest: 1.0.0) Converts an ndarray into an array-of-arrays
  • luminance (latest: 1.0.3) Convert RGB to grayscale
  • nrrd-js (latest: 0.2.1) Handling NRRD files in Javascript.
  • ndarray-ops (latest: 1.2.2) Common operations for ndarray arrays
  • nextafter (latest: 1.0.0) Find the floating point number immediately after any given number
  • ndarray-diagonal (latest: 1.0.0) Get a view of the diagonal entries of an ndarray
  • ndarray-gradient (latest: 1.0.0) Finds the gradient of an ndarray using finite differences
  • glsl-frobenius (latest: 1.0.0) Computes the Frobenius norm of a matrix in glsl
  • sphere-random (latest: 1.0.1) Uniformmly sample a point on a hypersphere
  • glsl-easings (latest: 1.0.0) Robert Penner's easing functions in GLSL, available as a module for glslify.
  • gauss-random (latest: 1.0.1) Samples standard normal distribution
  • gsl-sf (latest: 0.1.1) special functions of GNU Scientific Library for JS
  • gsl-cdf (latest: 0.1.1) cumulative distribution functions of probability distributions forJS via GNU Scientific Library
  • gsl-complex (latest: 0.1.4) complex numbers via GNU Scientific Library
  • gsl-const (latest: 1.0.2) physical constants for JS via GNU Scientific Library
  • deriv (latest: 1.0.3) numerical derivatives of one-variable functions
  • glsl-token-descope (latest: 1.0.2) "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
  • glsl-token-properties (latest: 1.0.1) Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
  • glsl-token-string (latest: 1.0.1) Converts an array of GLSL tokens to a plain source string
  • glsl-token-defines (latest: 1.0.0) Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
  • glsl-token-depth (latest: 1.1.2) Determine the scope depth of an array of GLSL tokens
  • glsl-look-at (latest: 1.0.0) Generate a 3D lookAt matrix in GLSL
  • glsl-camera-ray (latest: 1.0.0) Generates a ray for Shadertoy-style raycasting in GLSL
  • glsl-raytrace (latest: 1.0.0) Given a signed distance function and ray, trace a scene to find the first point of intersection.
  • glsl-sdf-normal (latest: 1.0.0) Get the normal vector of a position within a signed distance field.
  • glsl-turntable-camera (latest: 1.0.0) Convenience module for GLSL raytracing that provides a turntable camera for your scene.
  • glsl-sdf-sphere (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-sdf-box (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-aastep (latest: 1.0.1) anti-alias smoothstep utility function
  • zeros (latest: 1.0.0) Initialize an ndarray with zeros
  • ndarray-convolve (latest: 2.0.0) Convolution and cross correlation functions for ndarrays
  • pyramids (latest: 0.3.0) Various kinds of (image) pyramids for ndarrays of arbitrary dimension.
  • glsl-face-normal (latest: 1.0.2) approximate face normal in the fragment shader
  • poly-roots (latest: 1.0.8) Find all roots of a polynomial using the Jenkins-Traub method
  • ndarray-blas-trsv (latest: 1.0.1) BLAS Level 2 TRSV (triangular solve) for ndarrays
  • ndarray-blas-gemv (latest: 1.0.4) BLAS Level 2 GEMV (Matrix-Vector multiply) for ndarrays
  • gl-quat (latest: 1.0.0) gl-matrix's quaternion, split into smaller pieces
  • gl-vec4 (latest: 1.0.1) gl-matrix's vec4, split into smaller pieces
  • dirichlet (latest: 1.0.1) Dirichlet/aliased sinc function
  • complex-sqrt (latest: 1.1.1) Floating point complex square root
  • ndarray-normalize (latest: 1.0.0) Normalizes an ndarray to zero mean and unit variance
  • glsl-hash-blur (latest: 1.0.3) a blur effect based on random hash offset
  • glsl-pi (latest: 1.0.0) π available at your convenience for use within glslify
  • glsl-token-extension-dedupe (latest: 1.0.0) Given a series of GLSL tokens, dedupes any extension declarations and places them at the top of the shader source
  • quadratic-roots (latest: 1.0.0) Compute the real roots of a quadratic equation in a numerically stable manner
  • ndarray-tests (latest: 1.3.0) Test numerical properties of ndarrays
  • durand-kerner (latest: 1.0.0) Finds multiple roots of polynomials using Weierstrass' method
  • horner (latest: 1.0.0) Evaluates polynomial
  • legendre-poly (latest: 1.0.0) Coefficients of Legendre polynomials
  • poly-mult (latest: 1.0.0) Multiplies polynomials by brute force
  • poly-mult-fft (latest: 1.0.0) Multiplies polynomials together using an FFT
  • ndarray-hash (latest: 1.0.0) Hash table backed sparse ndarray
  • phase-align (latest: 1.0.0) Finds patterns in ndarrays
  • ndgemm (latest: 1.0.0) Matrix multiplication for ndarrays
  • splines (latest: 1.0.0) Convenient and efficient B-splines.
  • ndarray-select (latest: 1.0.1) Linear time selection algorithm for ndarrays
  • isndarray (latest: 1.0.0) Returns boolean whether the argument is a ndarray
  • gulp-latex (latest: 1.0.1) A gulp plugin for rendering LaTeX files
  • gulp-pdftocairo (latest: 0.2.0) A gulp-compatible wrapper for pdftocairo that converts PDF to PNG/JPEG/PS/EPS/SVG
  • gulp-markdown-equations (latest: 1.2.3) A gulp plugin that makes it easy to replace markdown latex equations with rendered images
  • square-parameters (latest: 1.0.3) Embed frontmatter-like config at the beginning of a string
  • ndarray-band (latest: 1.0.14) Create a view of a band of an ndarray
  • richardson-extrapolation (latest: 1.0.3) Use Richardson Extrapolation sequence acceleration to compute the order of convergence and exact value of a sequence
  • ode-euler (latest: 1.0.6) Integrate a system of ODEs using the Euler method
  • ode-midpoint (latest: 1.0.6) Integrate a system of ODEs using the Second Order Runge-Kutta (Midpoint) method
  • integrate-simpson (latest: 1.0.4) Integrate a function of one variable using Simpson's Rule
  • ode-explicit (latest: 0.1.0) [DEPRECATED] Explicit RK-based ODE integrators
  • ode-rk4 (latest: 1.1.3) Integrate a system of ODEs using the Fourth Order Runge-Kutta (RK-4) method
  • glsl-ruler (latest: 1.0.1) GLSL SDF function for generating a sphere.
  • mention-completer (latest: 1.0.8) A UI-platform-independent library for managing mention-like completion
  • spiral-2d (latest: 1.1.0) Archimedean/logarithmic spiral functions
  • glsl-token-macros (latest: 1.0.0) Extract macro preprocessor statements from an array of GLSL tokens
  • glslify-fancy-imports (latest: 1.0.1) glslify transform that provides you with a cleaner module import/export syntax ✨
  • glsl-token-scope (latest: 1.1.2) Infer the scope of each token in an array of GLSL tokens
  • glslify-client (latest: 2.0.0) Convenience wrapper for handling glslify on the client, minimising the amount of requests to glslify-deps
  • mdtex-cli (latest: 0.0.3) Markdown equation processing as a command line script
  • ndarray-squeeze (latest: 1.0.2) Remove singleton dimensions from an ndarray
  • ndarray-gemm (latest: 1.0.0) Matrix multiplication for ndarrays
  • ndarray-concat-cols (latest: 1.0.0) Concatenate ndarrays by column (along the last dimension)
  • ndarray-lup-solve (latest: 1.1.0) Solve ndarray Ax=b via LU factorization with pivoting
  • solve-banded (latest: 1.0.4) Solve a system of banded linear equations
  • arc-length (latest: 1.0.2) Compute the arc-length of an n-dimensional parameterized curve
  • almost-equal (latest: 1.1.0) Test if two floats are almost equal
  • glslify-promise (latest: 1.0.2) A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify
  • complex-deriv-fornberg (latest: 1.0.6) Compute the derivative of a complex analytic function using the method of Fornberg
  • glsl-token-function-shaker (latest: 1.0.0) Shakes out any unused functions from your GLSL shaders. Especially useful alongside tools such as [glslify](https://github.com/stackgl/glslify).
  • ndarray-pack (latest: 1.2.1) Packs an array-of-arrays into a single ndarray
  • nifti-js (latest: 1.0.1) NIfTI support for Javascript
  • save-pixels (latest: 2.3.4) Saves an ndarray as an image to a file
  • glsl-hypot (latest: 1.0.2) The hypot function in GLSL
  • glsl-token-assignments (latest: 2.0.2) Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
  • glslify-hex (latest: 2.1.1) A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.
  • glsl-ggx (latest: 1.0.0) glsl ggx lighting model
  • glsl-proj4 (latest: 1.3.1) proj4 coordinate transforms in glsl
  • glsl-proj4-camera (latest: 1.0.1) use proj4 strings to map lonlat geometry to screen coordinates in a shader
  • matcap (latest: 0.0.2) GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
  • fail-nicely (latest: 2.0.0) A one-liner to at least explain why things didn't work out
  • cwise (latest: 1.0.10) Component-wise operations on ndarrays
  • ndarray-fill (latest: 1.0.2) Fills an ndarray with function
  • metadataify (latest: 2.0.0) Stream meta tags into html
  • html-inject-script (latest: 2.0.0) Transform stream for injecting script tags into html.
  • glsl-proj4-texture (latest: 1.0.1) pre-calculate proj4 coordinate transformations as a texture
  • minimize-powell (latest: 1.0.7) Minimize a multivariate function using Powell's Method
  • glsl-circular-arc (latest: 1.0.1) draw anti-aliased circular arcs in a shader with glslify
  • ode45-cash-karp (latest: 1.1.0) Integrate a system of Ordinary Differential Equations using the Fifth Order Adaptive Cash-Karp method
  • glsl-rfft (latest: 1.0.2) GLSL setup for performing a Fast Fourier Transform of real-valued input
  • glsl-fft (latest: 1.0.2) GLSL setup for performing a Fast Fourier Transform of two complex matrices
  • glslify-import (latest: 3.1.0) A transform stream for glslify that adds an `import` directive to your shaders.
  • color-space (latest: 1.16.0) Color space conversions and data
  • gl-mat4 (latest: 1.2.0) gl-matrix's mat4, split into smaller pieces
  • gl-vec3 (latest: 1.1.3) gl-matrix's vec3, split into smaller pieces
  • regl-inertia-camera (latest: 1.0.5) A 3D spherical coordinate camera for regl, for desktop and mobile
  • get-pixels (latest: 3.3.2) Reads the pixels of an image as an ndarray
  • gl-mat3 (latest: 2.0.0) gl-matrix's mat3, split into smaller pieces
  • gl-vec2 (latest: 1.3.0) gl-matrix's vec2, split into smaller pieces
  • glslify-bundle (latest: 5.1.1) Bundle a glslify-deps dependency tree into a GLSL source string
  • blas (latest: 0.2.7) Basic linear algebra subroutines (BLAS).
  • gl-aabb3 (latest: 1.0.1) gl-matrix style functions for 3D axis-aligned bounding boxes
  • gl-spikes2d (latest: 1.0.2) Axes spikes for 2d webgl plots
  • quads (latest: 1.2.0) Quad geometry tools
  • plotly-mock-viewer (latest: 2.1.0) A budo-based live-reloading standalone viewer for plotly mocks
  • ndarray (latest: 1.0.19) Multidimensional Arrays
  • hstream (latest: 2.0.0) streaming html templates
  • text-cache (latest: 4.2.2) Internal module - vectorized text pooling for gl-vis
  • gl-axes3d (latest: 1.5.3) 3D axes for WebGL
  • gl-error3d (latest: 1.0.16) Draws error bars around points
  • gl-select-box (latest: 1.0.4) Draws a user selection over the screen
  • gl-spikes3d (latest: 1.0.10) gl-spikes3d =========== Draws axis spikes compatible with gl-axes3d. This can be useful to illustrate selections or specific points in a point cloud
  • nurbs (latest: 1.1.1) Evaluate n-Dimensional Non-Uniform Rational B-Splines (NURBS)
  • glslify (latest: 7.1.1) A node.js-style module system for GLSL!
  • regl (latest: 2.0.1) regl is a fast functional WebGL framework.
  • gl-surface3d (latest: 1.6.0) Renders parametric surfaces in 3D
  • gl-plot3d (latest: 2.4.7) Quick start rendering engine for plotting/data visualization
  • glslify-deps (latest: 1.3.2) Walk the dependency graph of a glslify shader.
  • @stdlib/dist-datasets-tree-exclude (latest: 0.0.93) All stdlib datasets, except those which have a dedicated bundle, exposed as a tree namespace and packaged as a UMD bundle.
  • @stdlib/dist-flat (latest: 0.0.93) Standard library for JavaScript, exposing a flat namespace, as a UMD bundle.
  • @stdlib/dist-flat-help (latest: 0.0.93) Help text for packages exposed in the flat stdlib namespace as a UMD bundle.
  • @stdlib/dist-tree (latest: 0.0.93) Standard library for JavaScript as a UMD bundle.
  • @stdlib/esm (latest: 0.0.3) ES module distribution for Stdlib, a standard library for JavaScript and Node.js.

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