Packages by mikkoh <me@mikkoh.com> [SYNC profile]

Name IM Last modified Is admin Publish scopes
@mikkoh Mon Aug 26 2019 08:27:12 GMT+0800 (China Standard Time) false

  • gl-state (latest: 1.0.0) Saves WebGL context state
  • js-oop (latest: 1.0.0) jsOOP aids in object oriented programming in JS.
  • glsl-deparser (latest: 1.0.0) through stream that translates glsl-parser AST nodes into working glsl code
  • glsl-extract (latest: 1.0.0) extract uniforms and attributes from glsl programs
  • glsl-min-stream (latest: 1.0.0) through stream that transforms glsl-parser AST nodes and rewrites variables into shorter forms
  • glslify-stream (latest: 1.1.1) create a readable stream of glsl ast nodes that produce a module system
  • glslify-api (latest: 1.1.0) An API and accompanying client for generating glslify shaders in the browser
  • vertexhelper (latest: 0.2.0) Generates vertex and index data for rendering meshes
  • vertexmap (latest: 0.0.1) Use this to map vertex data which is array format to object format
  • gl-meshhelper (latest: 0.0.0) Using gl-meshhelper you can take vertex data that has duplication in the format that gl-meshhelper uses and get clean vertex data and index data
  • quadtree-image (latest: 0.0.0) will analyze image data using a passed rule function using a quadtree
  • gl-now (latest: 1.4.0) Create a WebGL context now!
  • gl-shader-errors (latest: 1.0.3) "Parses" the log output of gl.getShaderInfoLog
  • gl-shader-core (latest: 2.2.0) Core implementation of gl-shader without parser dependencies
  • glsl-frobenius (latest: 1.0.0) Computes the Frobenius norm of a matrix in glsl
  • gl-reset (latest: 1.0.0) Completely reset the state of a WebGL context, deleting any allocated resources
  • latlng (latest: 1.0.0) Parse out a longitude and latitude from a value that is either a string or object.
  • grunt-licensechecker (latest: 0.1.3) This will test licenses which are in the list of acceptable licenses at Jam3
  • gl-buffer-snoop (latest: 1.0.0) Intercepts uploads to WebGL buffers in order to keep track of their expected value on the GPU.
  • getboundingbox (latest: 1.0.0) This is a utility function to calculate the bounding box of series of 2D points
  • lookin (latest: 1.0.6) This will create "parallax" scenes where you lookin as if looking into a fish bowl
  • generator-ify (latest: 0.0.3) This is a bare bones Browserify project generator. Inspired by the ease of use with Beefy. Browserify compiles are performed via Grunt and the application is served via Connect
  • gl-post (latest: 1.0.1) Simple WebGL post-processing
  • datetimezone (latest: 1.0.1) Pass in a timezone offset in minutes and this function will return Date objects based on that Timezone
  • dothis (latest: 1.0.0) Call a function after a certain set of time or on a specific Date.
  • webglew (latest: 1.0.5) WebGL extension wrangler
  • glsl-easings (latest: 1.0.0) Robert Penner's easing functions in GLSL, available as a module for glslify.
  • autorecordmic (latest: 0.3.4) Record microphone data via getUsermedia automatically based on microphone activity
  • clmdraw (latest: 0.0.3) CLM Trackr has a built in draw method. This module exposes the ability to draw face parts individually using a custom strokestyle
  • pixi-ears (latest: 1.0.0) A templating library for PIXI
  • google-client-api (latest: 1.0.4) Get the Google Client API object asynchronously to use Google API's
  • gl-clear (latest: 2.0.0) A helper WebGL module for clearing the current buffer – extracted from [@mikolalysenko](http://github.com/mikolalysenko)'s [gl-now](http://github.com/mikolalysenko/gl-now).
  • frp-promise (latest: 1.1.0) will convert a Promise to a frp event
  • frp-tick (latest: 2.0.1) will return an Event. The event will fire when requestAnimationFrame evaluates. The event will return the difference in milliseconds since the last call.
  • lookups (latest: 1.0.1) A datastructure which allows you to use any Javascript value as a key. Keys can be Objects, Functions, Numbers, Strings.
  • interpolation-builder (latest: 2.1.0) Using interpolation-builder you can build interpolation functions for objects and arrays
  • recordmic (latest: 0.0.9) Record mic input from getUserMedia and web audio
  • docs-now (latest: 1.1.1) readme.md is the documentation format for NPM Modules. View readme.md in the browser as if they were documentation
  • geo-asterisk (latest: 1.0.3) Creates a 2d asterisk type shape in 3d space
  • geo-chevron (latest: 1.0.3) Creates a 2d chevron type shape in 3d space
  • geo-star (latest: 1.0.1) Creates a 2d star type shape in 3d space
  • glsl-token-descope (latest: 1.0.2) "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
  • glsl-token-properties (latest: 1.0.1) Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
  • glsl-token-string (latest: 1.0.1) Converts an array of GLSL tokens to a plain source string
  • glsl-token-defines (latest: 1.0.0) Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
  • glsl-token-depth (latest: 1.1.2) Determine the scope depth of an array of GLSL tokens
  • tween-function (latest: 2.0.1) Creates a function which can be used to animate values. Supports ease functions and delay.
  • glsl-look-at (latest: 1.0.0) Generate a 3D lookAt matrix in GLSL
  • glsl-camera-ray (latest: 1.0.0) Generates a ray for Shadertoy-style raycasting in GLSL
  • glsl-raytrace (latest: 1.0.0) Given a signed distance function and ray, trace a scene to find the first point of intersection.
  • glsl-sdf-normal (latest: 1.0.0) Get the normal vector of a position within a signed distance field.
  • glsl-turntable-camera (latest: 1.0.0) Convenience module for GLSL raytracing that provides a turntable camera for your scene.
  • parse-selector (latest: 1.0.0) Pass in a selector will return an array which describes the parts of the selector
  • tap-browser-el (latest: 2.0.0) A tap/tape reporter which adds a dom element to the dom and can be styled easily
  • glsl-sdf-sphere (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-sdf-box (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-aastep (latest: 1.0.1) anti-alias smoothstep utility function
  • gl-particles (latest: 1.1.0) Convenience module for FBO-driven particle simulations
  • jam3-lesson-asyncjs (latest: 1.0.0) This is a lesson on assynchronous javascript. It covers Node EventEmitter, Node Style Callbacks, and Promises
  • browser-lessons (latest: 1.3.2) This is a module which can be used for workshops or lessons based on browsers
  • quick-toolbar (latest: 1.0.1) Create a quick and dirty toolbar for rapid prototyping
  • cssobject-from-selector (latest: 1.0.2) Pass an object defining css a function will be returned. Pass selectors to the returned function to get merged css objects
  • apply-selector-and-css (latest: 1.1.1) Setup id, className, and inline css if needed for and HTMLElement based on a selector. Handy for cases where sometimes css maybe applied from an external file or sometimes from inline.css
  • glsl-face-normal (latest: 1.0.2) approximate face normal in the fragment shader
  • quick-window (latest: 1.1.0) Create a quick "window" you can drag content around the window with
  • gl-vec4 (latest: 1.0.1) gl-matrix's vec4, split into smaller pieces
  • snowden (latest: 1.0.1) 3D mesh of Snowden's Bust
  • gl-flags (latest: 1.1.0) Easily change and access your WebGL flags set by gl.enable/gl.disable with minimised overhead
  • glslify-resolve-remote (latest: 2.1.0) A replacement resolver function for glslify that lets you automatically pull in GLSL modules from npm
  • ie-css-transform (latest: 1.1.1) A function which you pass a css transform (2d or 3d) and an optional transform origin value to and it will try to emulate it for ie6 - ie8.
  • f1-dom-oldify (latest: 1.0.0) This module will take the d1-dom module and "oldify" it. This means css transforms and opacity will be polyfilled for older browsers.
  • glsl-hash-blur (latest: 1.0.3) a blur effect based on random hash offset
  • image-to-canvas (latest: 1.0.1) Pass an HTMLImageElement receive a Canvas back
  • webgl-to-canvas2d (latest: 1.1.0) Convert a webgl context or webgl canvas into a 2d canvas
  • gl-buffer (latest: 2.1.2) WebGL buffer wrapper
  • gl-fbo (latest: 2.0.5) Frame buffer object wrapper for WebGL
  • lookat-camera (latest: 1.0.0) Simple "lookat" camera abstraction built on top of gl-matrix
  • google-maps-image-api (latest: 1.0.3) This is an easy way to consume the Google Maps Image API to render static maps or street views
  • google-static-maps-tile (latest: 1.0.0) Given a center map cordinate Google Static Maps API will be used to load tiles of a map in a given area.
  • google-maps-coords (latest: 1.0.0) Convert Google Maps Coordinates without Google Maps. Handles conversions between lat long, point, and px
  • geo-piecering (latest: 1.0.2) Creates a ring cut into piece in 3d space.
  • glsl-pi (latest: 1.0.0) π available at your convenience for use within glslify
  • glsl-token-extension-dedupe (latest: 1.0.0) Given a series of GLSL tokens, dedupes any extension declarations and places them at the top of the shader source
  • stackgl-generator (latest: 1.0.4) Spits out fresh stackgl modules for your convenience
  • stackgl-readme-css (latest: 1.2.0) Reusable CSS for styling README/Markdown content consistently
  • get-adobe-generator (latest: 1.0.0) A helper module which allows you to receive a Photoshop Generator instance
  • create-paths (latest: 1.1.1) Create a graph like structure with nodes and edges and calculate the duration between positions along the graph
  • directions (latest: 2.1.1) Add in locations by name and lengths/durations to those locations after which you can ask for directions
  • license-server (latest: 1.0.0) This is a server which is used to watch repos at Jam3 and output the license of a repo
  • glsl-ruler (latest: 1.0.1) GLSL SDF function for generating a sphere.
  • gl-api (latest: 1.0.3) A JSON listing of the WebGL 1.0 API
  • gl-texture2d-pip (latest: 1.0.0) Preview the contents of a set of gl-texture instances alongside your main render pass.
  • hot-spots (latest: 1.0.0) Create add, remove, and position animated hotspots
  • ray-aabb-intersection (latest: 1.0.1) Determine the point of intersection between a ray and axis-aligned bounding box (AABB)
  • f1-parser (latest: 2.0.1) Parse data from one object to another using a predefined function
  • glsl-token-macros (latest: 1.0.0) Extract macro preprocessor statements from an array of GLSL tokens
  • add-px-to-style (latest: 1.0.0) Will add px to the end of style values which are Numbers
  • bw-viewmediator (latest: 2.2.0) bigwheel can handle multiple render engines this module helps. Pass multiple view items to act as one
  • bigwheel (latest: 3.0.0) bigwheel is an unopinionated, minimalist frontend framework that manages application state
  • glslify-fancy-imports (latest: 1.0.1) glslify transform that provides you with a cleaner module import/export syntax ✨
  • glsl-token-scope (latest: 1.1.2) Infer the scope of each token in an array of GLSL tokens
  • glslify-client (latest: 2.0.0) Convenience wrapper for handling glslify on the client, minimising the amount of requests to glslify-deps
  • gl-compare (latest: 2.0.2) Visually compare two webgl render loops on the fly
  • gl-toy (latest: 2.0.3) Create quick WebGL demo's using glslify
  • gl-audio-analyser (latest: 1.0.3) Pull audio waveform/frequency data into WebGL for realtime audio visualisation!
  • landscape-fit (latest: 2.0.2) Fit an element to specific dimensions, rotated according to the aspect ratio to maintain a fake "orientation lock"
  • geo-arc (latest: 1.1.2) Creates a 2d arc in 3d space
  • google-maps-api (latest: 2.0.1) Get up and running with the google maps API quickly
  • ease-preview (latest: 1.0.3) This module will create a canvas element which can be used to visualize easing equations
  • eases-fancy (latest: 1.0.0) This is a set of easing equations which are outside of standard Penner easing equations
  • react-f1-graph (latest: 1.0.0) A React component that visualizes react-f1 ui.
  • bw-vm (latest: 2.1.3) This is a view manager for bigwheel (it brings in out content)
  • browsersavefile (latest: 0.0.6) This module will save a blob/file from the browser.
  • kimi (latest: 6.0.2) Define states with values and kimi will drive between the states
  • webgl-workshop (latest: 1.2.1) Boilerplate for frontend-focused NodeSchool lessons
  • glslify-promise (latest: 1.0.2) A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify
  • scientific-to-decimal (latest: 1.1.1) A function which will convert scientific numbers to decimal strings
  • bw-router (latest: 2.0.6) associate objects with routes. Used by bigwheel to route sections
  • css-transform-to-mat4 (latest: 1.0.4) Will take a string which is a css transform value (2d or 3d) and return a mat4 or 3d transformation matrix from the string.
  • ae-to-json (latest: 1.1.2) will export an After Effects project as a JSON object
  • run-run (latest: 1.1.0) This module will allow you to run npm scripts with variables and with input
  • faceshiftparser (latest: 0.0.2) This module can be used to parse Faceshift Open File Format data files
  • getuservideo (latest: 0.1.3) returns a <video> that is rendering a users webcam and optionally turns on the microphone
  • innkeeper (latest: 1.2.2) innkeeper provides servers group/room management using an memory store you can define
  • innkeeper-socket.io (latest: 1.5.1) rooms++ for socket.io. Allows for private rooms where a key is used and storing data for a room.
  • innkeeper-storememory (latest: 1.2.2) This is an in memory store used by innkeeper. It handles room creation, management, keys, and data.
  • innkeeper-storeredis (latest: 1.1.5) This is a redis store used by innkeeper. It handles room creation, management, keys, and data.
  • clmutils (latest: 2.2.1) A collection of utility functions to work with CLM Trackr data.
  • f1-model (latest: 1.0.1) f1 animation parsing functions that will copy values to a model.
  • has-getusermedia (latest: 1.0.1) This will simply return true if getUserMediaExists. It will also shim it in so you can use navigator.getUserMedia
  • speedyspeech (latest: 0.1.2) This is a module to quickly use the Web Speech API to recognize keywords as a user speaks.
  • wavencoder (latest: 1.0.0) This module will take sampled data and encode it as a wav file. This is based on https://github.com/mattdiamond/Recorderjs/
  • glsl-token-function-shaker (latest: 1.0.0) Shakes out any unused functions from your GLSL shaders. Especially useful alongside tools such as [glslify](https://github.com/stackgl/glslify).
  • gl-vao (latest: 1.3.0) Vertex array object wrapper/shim for WebGL
  • gl-geometry (latest: 3.1.1) A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.
  • f1 (latest: 8.0.0) A stateful ui library
  • react-f1 (latest: 8.1.0) React UI animation components built on top of f1-dom and f1.
  • gl-shader (latest: 4.2.1) WebGL shader wrapper
  • f1-dom (latest: 9.1.1) f1 animation parsing functions for the dom
  • glsl-token-assignments (latest: 2.0.2) Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
  • glslify-hex (latest: 2.1.1) A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.
  • glsl-ggx (latest: 1.0.0) glsl ggx lighting model
  • get-project-version (latest: 1.0.3) This module will return the current project version string. The version string is made of the last git tag or package.json version (if no git tag exists) and the last commit hash.
  • eslint-test-generator (latest: 1.0.5) Will create test scripts based on eslint output. Basically developers can't ignore linting if it's integrated into ci
  • babel-plugin-eslint-test-generator (latest: 1.0.2) This is a Babel Plugin which will generate ci tests based on eslint results. Basically developers can't ignore linting when it's in CI
  • google-maps-image-api-url (latest: 1.0.3) This is an easy way to consume the Google Maps Image API to render static maps or street views
  • glsl-proj4 (latest: 1.3.1) proj4 coordinate transforms in glsl
  • glsl-proj4-camera (latest: 1.0.1) use proj4 strings to map lonlat geometry to screen coordinates in a shader
  • ae-temporal-to-cubic-ease (latest: 1.0.1) This module will convert keyframe temporal ease data exported from ae-to-json to a cubic ease equation definition
  • @shopify/quilt (latest: 1.0.0) [![CircleCI](https://circleci.com/gh/Shopify/polaris-internal.svg?style=svg&circle-token=c8498f3af1d113fe3974c8881c4ce32ef09423c2)](https://circleci.com/gh/Shopify/polaris-internal)
  • glsl-proj4-texture (latest: 1.0.1) pre-calculate proj4 coordinate transformations as a texture
  • glsl-circular-arc (latest: 1.0.1) draw anti-aliased circular arcs in a shader with glslify
  • gl-mat2 (latest: 1.0.1) gl-matrix's mat2, split into smaller pieces
  • glslify-import (latest: 3.1.0) A transform stream for glslify that adds an `import` directive to your shaders.
  • gl-mat4 (latest: 1.2.0) gl-matrix's mat4, split into smaller pieces
  • gl-vec3 (latest: 1.1.3) gl-matrix's vec3, split into smaller pieces
  • gl-mat3 (latest: 2.0.0) gl-matrix's mat3, split into smaller pieces
  • gl-vec2 (latest: 1.3.0) gl-matrix's vec2, split into smaller pieces
  • glsl-parser (latest: 2.0.1) transform streamed glsl tokens into an ast
  • glslify-bundle (latest: 5.1.1) Bundle a glslify-deps dependency tree into a GLSL source string
  • shopify-buy (latest: 2.11.0) The JS Buy SDK is a lightweight library that allows you to build ecommerce into any website. It is based on Shopify's API and provides the ability to retrieve products and collections from your shop, add products to a cart, and checkout.
  • glslify (latest: 7.1.1) A node.js-style module system for GLSL!
  • glslify-deps (latest: 1.3.2) Walk the dependency graph of a glslify shader.
  • gl (latest: 4.9.0) Creates a WebGL context without a window

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