Packages by mattdesl <dave.des@gmail.com> [SYNC profile]

Name IM Last modified Is admin Publish scopes
@mattdesl Tue Apr 15 2014 01:59:00 GMT+0800 (China Standard Time) false

  • geomshadow (latest: 0.0.0) Simple math utility for projecting geometry shadows in 3D
  • grunt-autoindex (latest: 0.1.1) Writes an index.js file, ideal for Browserify.
  • imagebuffer (latest: 3.0.1) Fast per-pixel manipualtion in Canvas/WebGL
  • imagetint (latest: 0.0.1) A small utility for tinting images with 'multiply' blend mode, when supported
  • kami-demos (latest: 0.0.4) Demos for the Kami rendering framework
  • shimbro (latest: 0.0.11) Tiny CLI tool for managing browserify-shim fields
  • stackblur (latest: 1.0.0) A bare-bones port of Mario Klingemann's stackblur that just operates on a Uint8 pixel array.
  • point-util (latest: 0.0.0) a few point and polygon utils
  • gl-state (latest: 1.0.0) Saves WebGL context state
  • kami-mesh (latest: 0.0.0) Extended mesh utilities for kami
  • number-util (latest: 1.0.3) Float to int bits and back
  • knit.js (latest: 0.0.3) knit.js is a simple Verlet physics engine for fabric, string and cloth effects
  • kami-util (latest: 1.1.2) misc utils for Kami
  • kami-shader (latest: 1.1.0) shader utils for WebGL / kami
  • kami-fbo (latest: 1.1.6) 2D framebuffer (render-to-texture) utils for kami
  • assetloader (latest: 0.1.2) An asynchronous asset manager for Canvas/WebGL images and resources
  • kami-assets (latest: 1.0.0) Basic asset loader for Kami
  • glsl-deparser (latest: 1.0.0) through stream that translates glsl-parser AST nodes into working glsl code
  • glsl-extract (latest: 1.0.0) extract uniforms and attributes from glsl programs
  • glsl-min-stream (latest: 1.0.0) through stream that transforms glsl-parser AST nodes and rewrites variables into shorter forms
  • shape2d (latest: 0.0.5) Turns lineTo, moveTo, quadratic & bezier curves into discrete Vector2 points
  • cam3d (latest: 1.0.6) Minimal set of Perspective & Orthographic camera utilities
  • number-trimmer (latest: 1.0.1) trims all numbers in an object with toFixed
  • kami-batch (latest: 2.0.4) sprite batching for kami
  • color-style (latest: 1.0.0) avoid string concats when making rgba() colors
  • glslify-stream (latest: 1.1.1) create a readable stream of glsl ast nodes that produce a module system
  • glslify-api (latest: 1.1.0) An API and accompanying client for generating glslify shaders in the browser
  • fontpath-draw-glyph (latest: 1.0.0) draws a single glyph to the canvas using the native bezier/quadratic functions
  • texture-region (latest: 1.0.2) util for handling UV coordinates of an image region
  • gl-now (latest: 1.4.0) Create a WebGL context now!
  • interpolation (latest: 1.0.0) Linear and Hermite interpolation functions.
  • is-undo-redo (latest: 1.0.0) check if a key event is undo or redo
  • add-brfs (latest: 1.1.1) adds brfs as a browserify transform to your package.json
  • gl-shader-errors (latest: 1.0.3) "Parses" the log output of gl.getShaderInfoLog
  • unlerp (latest: 1.0.1) opposite of lerp; get normalized range between two bounds
  • as-number (latest: 1.0.0) typeof number, or use a default
  • parse-unit (latest: 1.0.1) parses number and unit, '20px' into [20, 'px']
  • gl-shader-core (latest: 2.2.0) Core implementation of gl-shader without parser dependencies
  • gl-basic-mesh (latest: 2.0.1) a basic gl mesh wrapper with common vertex attributes
  • sampling (latest: 1.0.1) linear and nearest-neighbour sampling utility
  • randf (latest: 1.0.0) random float between a range
  • glsl-frobenius (latest: 1.0.0) Computes the Frobenius norm of a matrix in glsl
  • clash (latest: 0.0.0) css class experiments
  • texcoord (latest: 1.0.2) uv texture coordinates from a region
  • urify-emitter (latest: 1.1.2) emits files instead of inlining base64 urls
  • fontpath-util (latest: 2.0.0) Some simple utils for handling font sizes
  • premultiplied-rgba (latest: 1.0.1) standalone function to premultiply RGB by alpha channel
  • module-exports (latest: 1.0.0) through stream wrapping input in module.exports
  • fontpath (latest: 0.0.6) Generates path and kerning info from a font
  • mixes (latest: 1.0.4) a tiny util to mix functions and properties into a prototype
  • transitions (latest: 2.0.2) promise-based transition util
  • img-async (latest: 1.0.0) img as an async Promise
  • gl-aliased-vao (latest: 1.0.2) like vao, but only for simple vertex arrays
  • gl-reset (latest: 1.0.0) Completely reset the state of a WebGL context, deleting any allocated resources
  • gl-buffer-snoop (latest: 1.0.0) Intercepts uploads to WebGL buffers in order to keep track of their expected value on the GPU.
  • vec2-copy (latest: 1.0.0) copies a 2-dimensional vector (array)
  • chaikin-smooth (latest: 1.0.4) chaikin's smoothing algorithm for 2D lines
  • getboundingbox (latest: 1.0.0) This is a utility function to calculate the bounding box of series of 2D points
  • array-range (latest: 1.0.1) creates a new array with given range
  • negate (latest: 1.0.0) negates a function
  • verlet-point (latest: 1.2.1) a point utility for verlet physics systems
  • no-op (latest: 1.0.3) one no-op function to rule them all
  • vecmath (latest: 0.1.4) Highly optimized vector/matrix math (using objects)
  • gl-post (latest: 1.0.1) Simple WebGL post-processing
  • nearest-coffee (latest: 1.0.0) gets the nearest cafe to the given lat/long
  • draw-triangles-2d (latest: 1.0.0) draws a simplicial complex using Canvas2D context
  • arc-to (latest: 1.0.1) implements arcTo with generic 2D arrays
  • webglew (latest: 1.0.5) WebGL extension wrangler
  • lerp-array (latest: 1.1.1) lerps two numbers or an array of numbers
  • glsl-easings (latest: 1.0.0) Robert Penner's easing functions in GLSL, available as a module for glslify.
  • tween-array (latest: 1.0.2) tweens an array from start to finish
  • tween-chain (latest: 1.0.0) a tween timeline or chain
  • tween-base (latest: 2.2.2) a basic tween object for others to build on
  • autorecordmic (latest: 0.3.4) Record microphone data via getUsermedia automatically based on microphone activity
  • is-clockwise (latest: 2.0.2) test if 2D convex polygon is clockwise
  • elle (latest: 1.1.8) a small DOM element wrapper
  • clickdrag (latest: 2.0.1) generic low-level click and drag utility for DOM events
  • canvas-2d (latest: 1.0.3) grabs a new 2d canvas context
  • mat4-css-parse (latest: 1.0.3) converts a css matrix string into a mat4 array
  • css-to-mat4 (latest: 2.0.2) converts a css matrix string into a mat4 array
  • test-module-generator (latest: 1.0.1) [![experimental](http://badges.github.io/stability-badges/dist/experimental.svg)](http://github.com/badges/stability-badges)
  • gl-clear (latest: 2.0.0) A helper WebGL module for clearing the current buffer – extracted from [@mikolalysenko](http://github.com/mikolalysenko)'s [gl-now](http://github.com/mikolalysenko/gl-now).
  • word-wrapper (latest: 1.0.7) wraps words based on arbitrary 2D glyphs
  • kami (latest: 0.5.3) WebGL utilities for performant and flexible 2D and 3D rendering.
  • lesson-launcher (latest: 1.0.4) launches interactive terminal / browser lessons
  • lerp (latest: 1.0.3) bare-bones linear interpolation function
  • int-bits (latest: 1.0.0) converts int bits to float and back
  • rgba-to-float (latest: 1.0.0) packs a RGBA color into a single float
  • test-fuzzy-array (latest: 1.0.1) tap/tape utility to compare arrays with an epislon
  • delaunify (latest: 1.0.3) randomly delaunay-triangulates an image
  • glsl-random (latest: 0.0.5) pseudo-random 2D noise for glslify
  • css-mat4 (latest: 1.0.0) makes a mat4 from translation, rotation, scale, skew
  • dom-css-transform (latest: 2.0.2) transforms a DOM element by string, matrix or components
  • touch-flick (latest: 0.1.0) bouncy scrolling utility for WebGL/Canvas
  • open-url (latest: 2.0.2) CLI to open a URI or path
  • mystc (latest: 0.1.7) a browserify server for rapid prototyping
  • image-sdf (latest: 1.0.4) generate a signed distance field from an image
  • wizz (latest: 2.0.2) a browserify dev server
  • glsl-token-descope (latest: 1.0.2) "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
  • glsl-token-properties (latest: 1.0.1) Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
  • glsl-token-string (latest: 1.0.1) Converts an array of GLSL tokens to a plain source string
  • bmfont-lato (latest: 2.1.1) Lato as a BMFont JSON object
  • fontpath-canvas (latest: 3.0.0) Draws fontpath shapes to HTML5 canvas context
  • fontpath-gl (latest: 3.0.0) a stackgl implementation for fontpath rendering
  • gl-sprite-text (latest: 2.3.1) fontpath renderer for bitmap fonts in webgl
  • bmfont2json (latest: 0.1.9) converts BMFont TXT and XML files to JSON
  • glsl-token-defines (latest: 1.0.0) Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
  • glsl-token-depth (latest: 1.1.2) Determine the scope depth of an array of GLSL tokens
  • convert-bmfont (latest: 1.0.2) converts a BMFont from one format to another
  • pack-bmfonts (latest: 1.0.0) packs multiple BMFont files into a single binary buffer
  • unpack-bmfonts (latest: 1.0.0) unpacks a binary buffer of packed BMFont objects
  • json-live (latest: 0.3.1) hot reloads JSON files without losing app state
  • glsl-look-at (latest: 1.0.0) Generate a 3D lookAt matrix in GLSL
  • glsl-camera-ray (latest: 1.0.0) Generates a ray for Shadertoy-style raycasting in GLSL
  • glsl-raytrace (latest: 1.0.0) Given a signed distance function and ray, trace a scene to find the first point of intersection.
  • glsl-sdf-normal (latest: 1.0.0) Get the normal vector of a position within a signed distance field.
  • glsl-turntable-camera (latest: 1.0.0) Convenience module for GLSL raytracing that provides a turntable camera for your scene.
  • resolve-npm-which (latest: 1.0.1) finds the user's path for a module like browserify
  • glsl-sdf-sphere (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-sdf-box (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-checker (latest: 1.0.1) repeating checker GLSL pattern
  • glsl-earth (latest: 1.0.2) quick 3D earth for GLSL
  • glsl-aastep (latest: 1.0.1) anti-alias smoothstep utility function
  • glsl-cornell-box (latest: 2.0.4) the cornell box raymarched in GLSL, for tests
  • gl-blend-demo (latest: 2.0.0) an example scene which blends foreground and background images
  • mattdesl-test-beta-tag (latest: 2.0.1) [![experimental](http://badges.github.io/stability-badges/dist/experimental.svg)](http://github.com/badges/stability-badges)
  • bu (latest: 1.0.0) quick script to launch budo
  • gl-basic-shader (latest: 1.3.0) generates a basic shader with vertex attributes
  • gl-particles (latest: 1.1.0) Convenience module for FBO-driven particle simulations
  • glsl-hsl2rgb (latest: 1.1.0) HSL to RGB color conversion in GLSL
  • opnr (latest: 1.0.4) launches the browser when ndjson criteria is met
  • is-npm-module (latest: 1.0.0) test whether a string is a public npm module
  • filter-npm-modules (latest: 1.0.0) filters a list of require paths to only public npm modules
  • glsl-face-normal (latest: 1.0.2) approximate face normal in the fragment shader
  • canvas-app (latest: 2.4.1) sets up a retina-scaled canvas with render loop
  • canvas-testbed (latest: 1.0.4) A minimal testbed for simple canvas demos
  • torus-mesh (latest: 1.0.0) creates a 3D torus mesh
  • gl-quat (latest: 1.0.0) gl-matrix's quaternion, split into smaller pieces
  • gl-vec4 (latest: 1.0.1) gl-matrix's vec4, split into smaller pieces
  • quat-slerp (latest: 1.0.1) standalone spherical linear interpolation
  • camera-project (latest: 1.0.2) project 3D point into 2D window space
  • snowden (latest: 1.0.1) 3D mesh of Snowden's Bust
  • glsl-gamma (latest: 2.0.0) gamma-to-linear convenience utilities
  • gl-flags (latest: 1.1.0) Easily change and access your WebGL flags set by gl.enable/gl.disable with minimised overhead
  • glslify-resolve-remote (latest: 2.1.0) A replacement resolver function for glslify that lets you automatically pull in GLSL modules from npm
  • dprop (latest: 1.0.0) tiny util for making enumerable properties
  • gl-to-dtype (latest: 1.1.0) turns a gl type into a dtype string
  • dtype (latest: 2.0.0) Return a data type from a string representing the type
  • ndarray-dtype (latest: 1.0.1) get data type for a string, like 'uint8'
  • ndarray-bin-pack (latest: 1.0.2) bin-pack an array of rectangles into an atlas
  • quad-indices (latest: 2.0.1) creates the indices for a quad (two triangles)
  • raf-loop (latest: 1.1.3) a minimal requestAnimationFrame render loop
  • new-array (latest: 1.0.0) create a new array filled with a value, or zero
  • glsl-hash-blur (latest: 1.0.3) a blur effect based on random hash offset
  • is-dom-image (latest: 1.0.0) test whether an object is a DOM image or canvas
  • gl-buffer (latest: 2.1.2) WebGL buffer wrapper
  • gl-fbo (latest: 2.0.5) Frame buffer object wrapper for WebGL
  • 2d-context (latest: 1.3.0) grabs a new 2d canvas context
  • lookat-camera (latest: 1.0.0) Simple "lookat" camera abstraction built on top of gl-matrix
  • tap-dev-tool (latest: 1.3.0) prettifies TAP in the browser's console
  • chromeo (latest: 0.0.3) experimental Node-Browser bridge
  • magnitude (latest: 1.0.0) n-dimensional vector magnitude
  • index-of-array (latest: 1.0.0) index of an array element within a 2D array
  • glsl-pi (latest: 1.0.0) π available at your convenience for use within glslify
  • glsl-token-extension-dedupe (latest: 1.0.0) Given a series of GLSL tokens, dedupes any extension declarations and places them at the top of the shader source
  • glsl-fxaa (latest: 3.0.0) FXAA implementation for glslify in WebGL
  • gl-shader-extract (latest: 1.1.2) extracts uniforms and attributes from a shader object
  • select-box (latest: 1.1.0) a minimal DOM select box utility
  • glo-texture (latest: 1.0.1) a WebGL texture interface
  • stackgl-generator (latest: 1.0.4) Spits out fresh stackgl modules for your convenience
  • primitive-icosphere (latest: 1.0.2) an icosphere mesh with normals, texture coordinates and indices
  • kelvin-to-rgb (latest: 1.0.2) approximate an RGB color from a Kelvin temperature
  • cube-face-name (latest: 1.0.0) gets a name like "px" or "pz" for a cube map face
  • rgba-to-canvas (latest: 1.0.1) gets a new Canvas from the given RGBA pixel array
  • parse-dds (latest: 1.2.1) parses the headers of a DDS texture file
  • gh-md-urls (latest: 1.1.1) find and resolve URLs in GitHub Markdown
  • gh-readme-scrape (latest: 1.3.0) a CLI to bulk download URLs (images/pdfs/etc) in Markdown
  • npm-install-analytics (latest: 2.0.1) [![experimental](http://badges.github.io/stability-badges/dist/experimental.svg)](http://github.com/badges/stability-badges)
  • stackgl-readme-css (latest: 1.2.0) Reusable CSS for styling README/Markdown content consistently
  • url-set-query (latest: 1.0.0) small function to append a query string to a URL
  • sun-tzu-quotes (latest: 1.0.0) a few Sun Tzu quotes from The Art of War
  • says (latest: 1.0.2) cross-platform 'say' command using Electron
  • factor-bundle (latest: 2.5.0) factor browser-pack bundles into common shared bundles
  • standardify (latest: 1.0.0) browserify plugin to force linting at bundle time
  • errorify (latest: 0.3.1) Browserify plugin to write failed build error messages to the output file
  • gh-api (latest: 1.0.0) simple GitHub API requests in Node / browser
  • gh-api-headers (latest: 1.0.1) provides default headers for GitHub API requests
  • gh-api-stream (latest: 1.0.3) streams JSON content from a GitHub API
  • glsl-ruler (latest: 1.0.1) GLSL SDF function for generating a sphere.
  • klasse (latest: 1.0.9) A minimal class/mixin utility
  • repo-deps (latest: 1.1.6) a high-level CLI tool to grab many dependencies from GitHub repos
  • serves (latest: 1.1.1) bare-bones HTTP server with optional script entry
  • watchify-server (latest: 1.0.2) a bare-bones development server for watchify
  • ghrepo (latest: 1.3.2) create a new GitHub repo from your current folder
  • gl-api (latest: 1.0.3) A JSON listing of the WebGL 1.0 API
  • glo-shader (latest: 1.0.3) a generic shader interface for WebGL
  • url-trim (latest: 1.0.0) trims query and hash parameters off a URL
  • spring-input (latest: 2.0.0) integrates scroll and flick physics
  • gl-texture2d-pip (latest: 1.0.0) Preview the contents of a set of gl-texture instances alongside your main render pass.
  • glslify-live (latest: 2.1.1) A browserify transform that transparently enables live reloading of your shaders when using glslify.
  • ray-aabb-intersection (latest: 1.0.1) Determine the point of intersection between a ray and axis-aligned bounding box (AABB)
  • wtch (latest: 4.0.1) small livereload/watch command line utility
  • extract-svg-path (latest: 2.1.0) extracts a string of subpaths from an svg file
  • eases (latest: 1.0.8) grab bag of easing equations
  • budo-less (latest: 1.0.1) experimental dev server with LESS support
  • awesome-streetview (latest: 1.4.2) random beautiful [lat, lng] Google Street View locations
  • canvas-loop (latest: 1.0.7) canvas loop/scale utility
  • glsl-token-macros (latest: 1.0.0) Extract macro preprocessor statements from an array of GLSL tokens
  • budo-chrome (latest: 3.0.0) an extension of budo dev server that supports live script injection
  • three-glslify (latest: 2.0.2) a helper to make ThreeJS shader materials from glslify
  • glo-mesh (latest: 1.0.1) a mesh abstraction for WebGL
  • mesh-primitives (latest: 1.0.3) a short list of some mesh and primitive modules
  • prefix-style (latest: 2.0.1) gets a prefixed name for a css style
  • bw-viewmediator (latest: 2.2.0) bigwheel can handle multiple render engines this module helps. Pass multiple view items to act as one
  • bigwheel (latest: 3.0.0) bigwheel is an unopinionated, minimalist frontend framework that manages application state
  • canvas-text (latest: 0.0.1) better Canvas2D text rendering
  • glslify-fancy-imports (latest: 1.0.1) glslify transform that provides you with a cleaner module import/export syntax ✨
  • glsl-token-scope (latest: 1.1.2) Infer the scope of each token in an array of GLSL tokens
  • glslify-client (latest: 2.0.0) Convenience wrapper for handling glslify on the client, minimising the amount of requests to glslify-deps
  • tooler (latest: 1.1.0) run a script specified in package.json
  • gl-compare (latest: 2.0.2) Visually compare two webgl render loops on the fly
  • ray-3d (latest: 1.1.1) a high-level ray picking helper for 3D intersection
  • prot (latest: 1.0.3) highly opinionated dev environment
  • gl-toy (latest: 2.0.3) Create quick WebGL demo's using glslify
  • gl-audio-analyser (latest: 1.0.3) Pull audio waveform/frequency data into WebGL for realtime audio visualisation!
  • hihat (latest: 2.6.4) local Node/Browser development with Chrome DevTools
  • landscape-fit (latest: 2.0.2) Fit an element to specific dimensions, rotated according to the aspect ratio to maintain a fake "orientation lock"
  • tween-ticker (latest: 3.3.2) a generic tween ticker engine
  • tween-objects (latest: 1.0.2) tween object and arrays of objects
  • glsl-100-to-300 (latest: 1.2.0) transpiles GLSL tokens from v100 to v300 es
  • ffmpeg-gif (latest: 1.0.0) shell script to convert video to high quality GIF with ffmpeg
  • gl-quad (latest: 1.1.3) a simple quad utility for stackgl
  • bw-vm (latest: 2.1.3) This is a view manager for bigwheel (it brings in out content)
  • gl-extension (latest: 1.1.1) gets a WebGL extension, normalized to work the same in WebGL 2 contexts
  • connect-mount (latest: 1.0.0) this is like Connect's use() but as its own middleware
  • glsl-film-grain (latest: 1.0.4) natural looking film grain using noise functions
  • get-ports (latest: 1.0.3) gets multiple open ports
  • get-image-pixels (latest: 1.0.1) gets a RGBA array of the given Image/Video source
  • webgl-workshop (latest: 1.2.1) Boilerplate for frontend-focused NodeSchool lessons
  • standardize (latest: 1.2.2) sets up standard on a new module
  • keytime (latest: 0.1.1) keyframed animation tools
  • load-img (latest: 1.0.0) loads a Image for the browser
  • keyframes (latest: 2.3.0) keyframe utils for a generic timeline
  • gl-shader-output (latest: 2.0.1) test a shader's gl_FragColor output on a 1x1 canvas
  • scrape-scripts (latest: 1.1.0) scrapes all <script> tags in an HTML document
  • glslify-promise (latest: 1.0.2) A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify
  • garnish (latest: 5.2.0) prettifies ndjson from wzrd and similar tools
  • preview-dds (latest: 1.0.1) preview and save DDS textures from the command line
  • bw-router (latest: 2.0.6) associate objects with routes. Used by bigwheel to route sections
  • svg-to-image (latest: 1.1.3) convert SVG text to a Image that can be drawn in canvas
  • gsap-promise (latest: 2.0.0) a Promise wrapper around gsap / tweenlite
  • extract-streetview (latest: 1.2.0) extract street view spherical images and depth information
  • uploadr (latest: 1.1.3) tiny CLI tool to upload contents to a server
  • faceshiftparser (latest: 0.0.2) This module can be used to parse Faceshift Open File Format data files
  • getuservideo (latest: 0.1.3) returns a <video> that is rendering a users webcam and optionally turns on the microphone
  • clmutils (latest: 2.2.1) A collection of utility functions to work with CLM Trackr data.
  • svg-mesh-3d (latest: 1.1.0) converts a SVG path to a 3D mesh
  • opentype-layout (latest: 1.1.0) word wraps and lays out Opentype.js glyphs
  • glsl-token-function-shaker (latest: 1.0.0) Shakes out any unused functions from your GLSL shaders. Especially useful alongside tools such as [glslify](https://github.com/stackgl/glslify).
  • gl-vao (latest: 1.3.0) Vertex array object wrapper/shim for WebGL
  • gl-geometry (latest: 3.1.1) A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.
  • dom-css (latest: 2.1.0) fast dom CSS styling
  • gl-shader (latest: 4.2.1) WebGL shader wrapper
  • glsl-token-assignments (latest: 2.0.2) Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
  • three-line-2d (latest: 1.1.6) lines expanded in a vertex shader
  • glslify-hex (latest: 2.1.1) A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.
  • glsl-ggx (latest: 1.0.0) glsl ggx lighting model
  • installify (latest: 1.1.0) A browserify transform that automatically installs missing dependencies
  • electron-prebuilt (latest: 1.4.13) Install prebuilt electron binaries for the command-line using npm
  • get-rgba-palette (latest: 2.0.1) gets a palette of prominent colors from an array of pixels
  • glsl-proj4 (latest: 1.3.1) proj4 coordinate transforms in glsl
  • glsl-proj4-camera (latest: 1.0.1) use proj4 strings to map lonlat geometry to screen coordinates in a shader
  • devtool (latest: 2.3.1) runs Node.js programs through Chromium DevTools
  • reload-css (latest: 1.0.2) Reloads all style sheets in the page associated with a URL
  • transpilify (latest: 2.0.3) simple transpiler using browserify transforms
  • touches (latest: 1.2.2) simplified touch/mouse events for flick and swipe
  • touch-pinch (latest: 1.0.1) minimal two-finger pinch gesture detection
  • tweenr (latest: 2.2.1) minimal tweening engine
  • primitive-sphere (latest: 3.0.0) a sphere mesh with normals, texture coordinates and indices
  • primitive-quad (latest: 2.0.0) an indexed quad mesh with normals and UVs
  • glsl-proj4-texture (latest: 1.0.1) pre-calculate proj4 coordinate transformations as a texture
  • glo (latest: 2.0.0) Graph-Level Operations
  • 360-image-viewer (latest: 1.0.1) A standalone panorama WebGL image viewer for desktop and mobile. This uses [regl](https://www.npmjs.com/package/regl) as the WebGL wrapper, and comes in at a total of 140kb uglified, or 46kb gzipped. This is useful if you need a panorama viewer but don't
  • glsl-circular-arc (latest: 1.0.1) draw anti-aliased circular arcs in a shader with glslify
  • gl-mat2 (latest: 1.0.1) gl-matrix's mat2, split into smaller pieces
  • ify-loader (latest: 1.1.0) Webpack loader to handle browserify transforms as intended
  • glslify-import (latest: 3.1.0) A transform stream for glslify that adds an `import` directive to your shaders.
  • tty-browserify (latest: 0.0.1) the tty module from node core for browsers
  • xhr-request (latest: 1.1.0) tiny http client for Node and the browser
  • syntax-error (latest: 1.4.0) detect and report syntax errors in source code strings
  • shader-reload-cli (latest: 1.0.0) A simple GLSL development server for testing and expreimentation.
  • shader-reload (latest: 2.0.1) A few tools for GLSL shader reloading at runtime.
  • rustify (latest: 1.1.0) Rust WebAssembly transform for Browserify
  • msdf-bmfont (latest: 1.1.0) Creates a bitmap font of signed distance fields from a font file
  • texel (latest: 1.0.36) This tool is not yet released. Check back later.
  • browser-pack (latest: 6.1.0) pack node-style source files from a json stream into a browser bundle
  • gl-mat4 (latest: 1.2.0) gl-matrix's mat4, split into smaller pieces
  • gl-vec3 (latest: 1.1.3) gl-matrix's vec3, split into smaller pieces
  • load-asset (latest: 1.2.0) Loads a single or multiple assets and returns a promise.
  • builds (latest: 0.0.2) A dead-simple tool for developing and bundling static sites
  • glslify-deps (latest: 1.3.1) Walk the dependency graph of a glslify shader.
  • penplot (latest: 3.0.0) a lightweight tool for generative 2D line art
  • @mattdesl/unistore (latest: 3.0.5) Dead simple centralized state container (store) with preact and react bindings.
  • convert-length (latest: 1.0.1) Converts a distance unit (e.g. m) to another (e.g. cm)
  • gl-mat3 (latest: 2.0.0) gl-matrix's mat3, split into smaller pieces
  • urify (latest: 2.1.1) static analysis for datauri expressions
  • parse-bmfont-xml (latest: 1.1.4) parses XML BMFont files into a JavaScript object
  • gl-vec2 (latest: 1.3.0) gl-matrix's vec2, split into smaller pieces
  • glsl-parser (latest: 2.0.1) transform streamed glsl tokens into an ast
  • glslify-bundle (latest: 5.1.1) Bundle a glslify-deps dependency tree into a GLSL source string
  • vmd (latest: 1.34.0) Preview markdown files
  • glsl-lut (latest: 1.1.1) lookup table color transforms for glslify
  • @mattdesl/raf (latest: 3.0.0) requestAnimationFrame polyfill for node and the browser
  • orbit-controls (latest: 1.2.4) generic controls for orbiting a target in 3D
  • browser-unpack (latest: 1.4.2) parse a bundle generated by browser-pack
  • detective (latest: 5.2.0) find all require() calls by walking the AST
  • esmify (latest: 2.1.1) parse and handle import/export for browserify
  • watchify (latest: 3.11.1) watch mode for browserify builds
  • brfs (latest: 2.0.2) browserify fs.readFileSync() static asset inliner
  • riso-colors (latest: 1.0.1) A list of Risograph printer colors
  • stream-splicer (latest: 2.0.1) streaming pipeline with a mutable configuration
  • common-shakeify (latest: 0.6.2) browserify tree shaking plugin using @indutny common-shake
  • brfs-babel (latest: 2.0.0) like brfs, but built on top of babel for es2015
  • paper-colors (latest: 1.0.0) A small set of pastel and off-white paper colors
  • canvas-sketch-util (latest: 1.10.0) Utilities for sketching in Canvas, WebGL and generative art
  • pack-spheres (latest: 1.0.4) Brute force circle/sphere packing in 2D or 3D
  • deps-sort (latest: 2.0.1) sort module-deps output for deterministic browserify bundles
  • path-browserify (latest: 1.0.1) the path module from node core for browsers
  • bundle-collapser (latest: 1.4.0) convert bundle paths to IDS to save bytes in browserify bundles
  • static-module (latest: 3.0.4) convert module usage to inline expressions
  • atcq (latest: 1.0.6) An implementation of Ant-Tree Color Quantization
  • acorn-node (latest: 2.0.1) the acorn javascript parser, preloaded with plugins for syntax parity with recent node versions
  • static-eval (latest: 2.1.0) evaluate statically-analyzable expressions
  • error-help (latest: 1.0.8) A standalone JavaScript file ([error-help.js](./error-help.js)) that you can add to your HTML to improve the debugging experience when developing HTML/JS projects, without having to open your DevTools console.
  • budo (latest: 11.6.4) a browserify server for rapid prototyping
  • load-bmfont (latest: 1.4.1) loads a BMFont file in Node and the browser
  • three-bmfont-text (latest: 3.0.1) renders BMFont files in ThreeJS with word-wrapping
  • tinyify (latest: 3.0.0) a browserify plugin that runs various optimizations, so you don't have to install them all manually.
  • module-deps (latest: 6.2.3) walk the dependency graph to generate json output that can be fed into browser-pack
  • browser-resolve (latest: 2.0.0) resolve which handles browser field support in package.json
  • glslify (latest: 7.1.1) A node.js-style module system for GLSL!
  • canvas-sketch (latest: 0.7.4) A utility for quickly prototyping 2D and WebGL sketches
  • gl (latest: 4.8.0) Creates a WebGL context without a window
  • browserify (latest: 17.0.0) browser-side require() the node way

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