Packages by hughsk <hughskennedy@gmail.com> [SYNC profile]

Name IM Last modified Is admin Publish scopes
@hughsk Wed May 29 2019 21:02:15 GMT+0800 (China Standard Time) false

  • ansi-html-stream (latest: 0.0.3) Stream ANSI terminal output to an HTML format.
  • ast-parents (latest: 0.0.1) Walks a JavaScript AST and adds a "parent" property to each node
  • ast-pipeline (latest: 0.1.0) Seamlessly pipe between text transform streams and AST transforms
  • ast-transform (latest: 0.0.0) Convenience wrapper for performing AST transformations with browserify transform streams
  • async-series (latest: 0.0.1) Run a series of callbacks in sequence.
  • axes (latest: 0.0.0) An alternative implementation of d3's quantitative scales
  • betamax (latest: 0.0.0) Automate the copying/removing of temporary directories for your tests
  • bezier (latest: 0.1.0) n-degree Bezier interpolation
  • bezier-tweaker (latest: 0.0.0) Small UI for adjusting 1-dimensional bezier curves
  • bicubic (latest: 0.0.0) Bicubic interpolation - traditionally used for scaling up images or heightmaps
  • bicubic-sample (latest: 0.0.1) Conveniently interpolate arbitrary 2D grids using bicubic interpolation
  • bindle (latest: 0.0.0) A lightweight EventEmitter-like API for JavaScript classes, best suited for games.
  • bindlestiff (latest: 0.1.0) A light entity/component system for building JavaScript games
  • block (latest: 0.2.1) .replace('{{block}}', string)
  • box2d-events (latest: 0.0.1) Easier event listening for Box2D collisions
  • box2d-player (latest: 0.1.0) A small module that handles creating a player that can jump with Box2dweb
  • brstar (latest: 0.1.0) Browserify transform to preprocess static input brfs-style with your own modules.
  • canvas-splitter (latest: 0.0.2) Split a big canvas element into a grid of lots of little canvas elements
  • cell-range (latest: 0.0.0) Specify a range of vectors and get a list of all the points between them
  • clavier (latest: 0.0.1) Quickly run CLI commands by pressing a key
  • colony (latest: 0.0.7) In-browser network graphs representing the links between your Node.js code and its dependencies.
  • companion-roots (latest: 0.0.1) Finds roots of polynomials by solving the eigenvalues of the companion matrix
  • component-drop (latest: 0.1.7) drag and drop file uploading with a single drop event
  • component-props (latest: 1.1.1) Parse immediate identifiers from a js expression
  • component-query (latest: 0.0.3) Query the DOM with selector engine fallback support
  • console-image (latest: 0.0.0) Render images straight to your Chrome console
  • constantify (latest: 0.1.0) Transform your source to inline const values
  • context-emitter (latest: 0.0.1) A simple extension of node's EventEmitter that permits setting the context of emitter events.
  • continuous-box2d (latest: 0.0.0) Generate a bunch of box2d bodies to match a grid backed by ndarray-continuous
  • continuous-observer (latest: 0.2.0) Automatically add and remove chunks from continuous ndarrays as required.
  • continuous-storage (latest: 0.1.1) Store a continuous ndarray in a level.js/levelup database
  • counter (latest: 0.1.1) A counter for use with asynchronous operations in Node.
  • course (latest: 0.0.1) A framework-independent express-like router
  • deconsole (latest: 0.1.0) Remove console.* statements from a JS source string, while preserving original formatting
  • delta-timer (latest: 0.0.0) A simple module for measuring time in animations.
  • deviant (latest: 0.1.1) Override node's builtin require to use browserify transform streams directly in node
  • dot-obj (latest: 0.0.1) A generic parser for the .obj 3D geometry format
  • extract-flags (latest: 0.0.1) Extract command-line arguments from a list, removing matches from the original array
  • extrude-edges (latest: 0.0.0) Takes a 2D shape and generates the sides of an extruded mesh.
  • face-normals (latest: 0.0.0) Given an array of triangles' vertices, return a `Float32Array` of their normal vectors.
  • factor (latest: 0.0.1) factor numbers
  • file-position (latest: 0.0.0) Given a row/column number, return the index of that character within the whole string
  • file-size-tree (latest: 0.0.0) Take a list of file paths in Node, and get back an object matching d3's hierarchy layout format
  • first-match (latest: 0.0.1) Find the first element in an array that passes a callback test. Equivalent to underscore.find()
  • flood-fill (latest: 0.1.1) A simple 2D flood fill for use with ndarrays
  • flood-scan (latest: 0.0.1) Marks out disconnected "rooms" in a 2D ndarray for procedural map generation.
  • fps (latest: 0.0.3) Tiny module for measuring FPS
  • fql (latest: 0.1.2) Simple Facebook FQL queries for Node
  • frame-queue (latest: 0.0.0) Queue up events, triggering once at the beginning of the next frame to reduce over-updating visual elements
  • get-path (latest: 0.0.0) Cross-platform means of getting the PATH environment variable name
  • gif-explode (latest: 0.0.1) Pipe a GIF buffer in, get its individual frames out
  • gif-video (latest: 0.0.2) Convert a GIF image into an HTML5-ready video for considerably better file sizes
  • git-trail (latest: 0.1.0) Provides a readable stream alternative to `git-log`, so you can access your git history through Node.
  • gkey (latest: 0.0.0) An index of gamepad input mappings for controllers using the HTML5 gamepad API
  • gl-catch-context (latest: 0.0.0) Retrieve any newly created WebGL contexts as they're being created. Useful for instrumentation.
  • gl-modules-viz (latest: 0.0.0) Just experimenting with making a force-directed graph of the core modules available in the [modules.gl](http://modules.gl) ecosystem, potentially to include on the home page.
  • gl-shader-hook (latest: 0.0.1) Instruments WebGL shaders to keep track of updates and modify existing shaders on the fly.
  • glsl-defines (latest: 0.0.1) Takes an object or array of variable names/values and gives you back a list of `#define` statements you can drop into GLSL.
  • glsl-fog (latest: 0.0.1) Basic fog functions for GLSL: linear, exp and exp2
  • glsl-noise (latest: 0.0.0) webgl-noise shaders ported to work with glslify
  • glsl-resolve (latest: 0.0.1) A wrapper for the "resolve" module that targets GLSL shaders instead of JavaScript
  • glslifyify (latest: 0.1.1) A browserify transform stream for glslify
  • gp-controls (latest: 0.0.0) A polling interface for the HTML5 Gamepad API
  • gulp-duration (latest: 0.0.0) Track the duration of parts of your gulp tasks
  • gulpify (latest: 0.1.1) (deprecated) a browserify plugin for gulp
  • heightmap-mesher (latest: 0.0.0) A naive heightmap mesher that takes a 2D ndarray and returns a 3D mesh
  • hypotrochoid (latest: 0.0.1) Returns points across one or more hypotrochoids
  • image-loaded (latest: 0.0.2) Call a callback when an image has loaded - adapted from desandro/imagesloaded
  • imports (latest: 1.0.0) find/replace ES6 module-style dependencies
  • interpolator (latest: 0.0.1) A small collection of d3-esque interpolation methods
  • is-ie (latest: 0.0.0) ERROR: No README.md file found!
  • is-module (latest: 1.0.0) check if a source string is an es6 module
  • is-umd (latest: 1.0.1) check if JS is UMD
  • jog-watcher (latest: 0.0.3) Live web feed of your logs from Jog
  • kb-controls-iframed (latest: 0.1.0) present a polling interface for keyboard state given a binding object (temporary fork)
  • keysquash (latest: 0.0.0) An experimental JS "compression" pass that stores an index of long, frequently used key names
  • komponist (latest: 0.1.0) A simple, yet flexible, client for MPD, the hackable headless audio playback server.
  • level-inc (latest: 0.1.1) Increment leveldb keys
  • level-key-list (latest: 0.0.0) Command-line tool for quickly printing a list of keys in a leveldb database
  • level-updater (latest: 0.1.0) Pseudo-atomic updates for levelup
  • likegate (latest: 0.0.2) Small server-side validation/info for Facebook canvas apps.
  • loading-bar (latest: 0.0.2) A quick-and-dirty loading bar for use in your larger demos
  • lsb (latest: 0.1.0) Hide string data in the least-significant bits of an array/image
  • lut (latest: 0.2.0) Render RGB lookup tables to a canvas
  • mesh-normals (latest: 1.0.0) Given a list of vertices and faces, generate the normals for a triangle mesh.
  • mod-loop (latest: 0.0.2) A workaround for using negative numbers with JS's modulo operator
  • ndarray-continuous (latest: 0.4.2) Create continuous "chunked" grids/volumes with ndarrays
  • ndarray-group (latest: 0.0.1) Wraps a group of ndarrays into a single virtual ndarray
  • ndarray-json (latest: 0.1.1) Serialize/deserialize ndarrays to and from JSON
  • ndarray-text (latest: 0.0.0) Takes a 2D ndarray, and converts it to a legible string.
  • to-descriptor (latest: 1.0.1) convert an object to a descriptor
  • npm-flat-graph (latest: 0.0.1) Given a list of modules, recursively retrieve their dependency graph and generate a flat list of each module's dependencies
  • npm-metadata-raw (latest: 0.0.2) Retrieve the metadata for every package on NPM and store it in a level* database
  • oblige (latest: 0.0.1) Tiny task-based module for whipping up "hookable" build scripts
  • on-first (latest: 0.0.1) Attach an EventEmitter listener that emits before all other existing listeners
  • opaque (latest: 0.0.1) Detect if an image or canvas has any transparent pixels.
  • osx-background (latest: 0.0.1) Get and set your OSX desktop background image programmatically
  • paramedic (latest: 0.0.3) A simple health monitor server for running health checks periodically.
  • path-sort (latest: 0.1.0) Sort a list of file/directory paths
  • plucker (latest: 0.0.0) Pluck nested properties from an object
  • pointer-trap (latest: 0.0.0) Trap the user's cursor within an element for nicer game controls.
  • polyscript (latest: 0.0.0) Write JavaScript in your JavaScript
  • pong (latest: 0.1.1) Pong in your terminal. Why not?
  • post-process (latest: 0.0.1) A generic GLSL post-processing module for applying super-speedy GPU effects to images, videos and canvas elements
  • pp-now (latest: 0.1.0) Quick setup for single-pass GLSL post-processing with gl-now
  • preload (latest: 0.1.0) Load images, scripts and CSS with XHR progress events where supported
  • prototype-emitter (latest: 0.1.0) Define EventEmitter listeners on a class instead of each individual instance
  • quick-normal-map (latest: 0.0.0) Quickly generates a normal map based on a 2D heightmap
  • read-bulk (latest: 0.0.1) Read a number of files in bulk, asynchronously
  • reductionist (latest: 0.0.2) A "reduce" method for streaming data
  • remove-catch-require (latest: 0.0.0) Transform stream to remove require calls from inside a catch{} statement
  • remove-try-require (latest: 0.0.0) Transform stream to remove require calls from inside a try{} statement
  • renders (latest: 0.0.0) A local development server for fragment shaders inspired by beefy and GLSL Sandbox. Works out of the box with glslify too!
  • replace-method (latest: 0.0.0) JavaScript post-processing step to replace specific function/method calls with other bits of JavaScript
  • require-key (latest: 0.0.0) A browserify transform that inlines required values from JSON files
  • requiremap (latest: 0.0.0) A browserify transform stream for aliasing require statements.
  • reqursive (latest: 0.1.0) Take a file and recursively discover all the files loaded in using `require()`.
  • resize-logic (latest: 0.0.0) Determines the correct dimensions for resizing and cropping images, without being attached to any particular tool
  • rgb-pack (latest: 0.0.0) Packs integer values from a 2D ndarray into an RGB one for storing as compressed images
  • s3-write-stream (latest: 0.0.1) Pipe data straight to an S3 key of your choice
  • scat (latest: 0.0.0) Pipe your javascripts straight into your browser
  • script-load (latest: 0.1.0) Given a URL, asynchronously load a script in the browser.
  • shuffler (latest: 0.0.1) Allows you to swap around the order of a function's arguments by index.
  • simple-cache (latest: 0.1.1) Simple caching for Node. Like, really simple.
  • sort-dom (latest: 0.0.0) Sort a DOM node's children
  • special-html (latest: 0.0.1) Convert special UTF-8 characters in a string to their HTML escape code equivalents.
  • sshconf-upsert (latest: 0.0.1) Upsert hosts into ~/.ssh/config file(s)
  • sshconf-stream (latest: 0.1.2) Magic-free streaming SSH config parser/stringifier
  • stability-badges (latest: 0.1.1) A set of SVG badges to mark your modules with the Node stability index
  • stopmotion (latest: 0.0.0) Combine multiple image buffer frames into a video file
  • subshell (latest: 0.0.0) Boot an interactive subshell from node. Useful for custom command-line environments.
  • svg-line (latest: 0.0.0) Generate SVG paths for a line, d3-style
  • svgify (latest: 0.0.0) A browserify transform for requiring SVG files to embed directly in your code.
  • tab64 (latest: 0.0.1) Encode/decode typed arrays (e.g. Float32Array, Uint8Array) to and from base64 strings.
  • talkie (latest: 0.0.0) A small module for handling animation frames in smaller, stackable pieces
  • three-copyshader (latest: 0.0.1) Browserify-friendly version of `THREE.CopyShader`
  • three-effectcomposer (latest: 0.0.1) @alteredq's EffectComposer plugin for three.js ported for use with Browserify
  • ticker (latest: 0.1.0) A module for running animation and game loops with browserify.
  • topdown-physics (latest: 0.1.0) Basic, grid-based, 2D top-down player physics for continuous ndarrays
  • transform-stack (latest: 0.0.0) Add/remove individual transformations from a CSS transform style
  • trickle (latest: 0.0.2) Slows incoming stream data to specific intervals
  • tweakable (latest: 0.0.0) Streamable UI elements for adjusting metrics when debugging interactives/visualisations/etc.
  • unhtml (latest: 0.1.0) Turn HTML-escaped characters and tags back into plain text.
  • vectors (latest: 0.1.0) A grab bag of vector utility functions for 2D and 3D vectors that operate on plain arrays
  • visibility (latest: 0.0.0) A little browserify-able shim/wrapper for the Page Visibility API
  • voxel-colorist (latest: 0.0.3) Colour grading post-processing shader for voxel.js
  • voxel-gamepad (latest: 0.0.1) Adds gamepad support for voxel.js using the HTML5 Gamepad API
  • voxel-glslgen (latest: 0.0.3) Push voxel terrain generation to the GPU using a GLSL shader
  • voxel-pp (latest: 0.0.4) GLSL post-processing module for Voxel.js
  • weak-bind (latest: 0.0.1) An overridable equivalent for Function.prototype.bind
  • webgl-texture3d (latest: 0.0.1) Workaround GLSL function for using 3D textures in WebGL
  • worker-pack (latest: 0.0.2) Create Web Workers from a single Browserify bundle
  • worker-query (latest: 0.0.0) Reduces the boilerplate in setting up a request/response pattern between your main thread and a web worker
  • wrap-selectors (latest: 0.1.0) Wrap CSS selectors up within a prefix and/or suffix
  • xhr-progress (latest: 0.0.0) Get progress updates for your XMLHttpRequests where supported.
  • surface-vectors (latest: 0.0.0) Debug utility for drawing surface vectors in WebGL.
  • npm-offline (latest: 0.0.1) An npm registry proxy that uses your npm cache to retrieve modules, allowing for offline access to any modules you've previously installed pretty much ever.
  • sync-transform (latest: 0.0.1) Synchronously retrieve the output of a browserify-style transform stream
  • exclude (latest: 1.0.0) remove values in an array
  • ndarray-unpack (latest: 1.0.0) Converts an ndarray into an array-of-arrays
  • luminance (latest: 1.0.3) Convert RGB to grayscale
  • module-map (latest: 0.0.2) Transform module source at require-time.
  • array-equal (latest: 1.0.0) check if two arrays are equal
  • enumerate-error (latest: 1.1.0) enumerate non-enumerable properties of an error object
  • glsl-hsv2rgb (latest: 1.0.0) Fast GLSL conversion from HSV color to RGB
  • nrrd-js (latest: 0.2.1) Handling NRRD files in Javascript.
  • gl-state (latest: 1.0.0) Saves WebGL context state
  • ndarray-ops (latest: 1.2.2) Common operations for ndarray arrays
  • key-pressed (latest: 0.0.1) A simple browserify module for telling whether or not a given key has been pressed down.
  • findup-element (latest: 0.0.0) Given a child element, climb up the DOM and find the first parent element matching your criteria
  • grunt-s3-sync (latest: 0.4.3) A streaming interface for uploading multiple files to S3
  • current-commit (latest: 0.0.0) Retrieve the currently checked out commit in a git repository
  • gl-shader-update (latest: 0.0.0) Update the vertex/fragment sources of a shader instance created by gl-shader, gl-shader-core or glslify.
  • canvas-pixels (latest: 0.0.0) Grab the pixels from a canvas' context, be it 2D or 3D, and return them in an array.
  • glsl-luma (latest: 1.0.1) Get the luma (brightness) of an RGB color in GLSL. Useful for converting images to greyscale
  • glsl-dither (latest: 1.0.1) Bayer matrix dithering in GLSL
  • basic-camera (latest: 1.1.0) A very basic camera for use in WebGL projects
  • beats (latest: 0.0.0) A naive but generic beat-detection module.
  • cjs-to-module (latest: 1.0.0) Convert a CJS module to an ES6 module.
  • right-now (latest: 1.0.0) Get the quickest, most high-resolution timestamp possible in node or the browser
  • component-empty (latest: 0.0.1) Empties dom elements, arrays and array-like objects
  • markdown-tree (latest: 0.0.0) Convert a markdown document into a JSON tree structure.
  • nextafter (latest: 1.0.0) Find the floating point number immediately after any given number
  • lock-versions (latest: 1.0.0) Lock all versions in a local package.json file
  • gl-fbo-matching (latest: 1.0.0) Compare two gl-fbo instances' contents for matching pixels.
  • multiline-ast (latest: 1.0.0) Take an esprima AST and convert multiline-style comment functions into strings
  • backtrack-require (latest: 1.0.2) Given an entry file and a target file, track down any files that are requiring the target file
  • is-require (latest: 0.0.1) Tests whether an JavaScript AST node is likely to be a valid `require` call.
  • sleuth (latest: 0.1.1) Discover the variable names chosen for each of a file's top-level required modules
  • apprise (latest: 1.0.0) A simple browser module for displaying stacking notifications
  • sidenote (latest: 1.0.0) Given a list of string pairs, align each pair either right or left
  • glsl-deparser (latest: 1.0.0) through stream that translates glsl-parser AST nodes into working glsl code
  • glsl-extract (latest: 1.0.0) extract uniforms and attributes from glsl programs
  • glsl-min-stream (latest: 1.0.0) through stream that transforms glsl-parser AST nodes and rewrites variables into shorter forms
  • rectangular-prism (latest: 1.0.0) Quickly generate an indexed mesh for a rectangular prism, because triangles.
  • mesh-reindex (latest: 1.0.0) Convert a flat array into a simplicial-complex-style indexed mesh, without optimisation.
  • stylesheet-colors (latest: 1.0.0) Get a unique list of all the colors used in your current page's stylesheets
  • cube-cube (latest: 1.0.0) A lazy voxel mesher
  • svg-node (latest: 1.0.0) Tiny module to create an SVG element
  • within-document (latest: 0.0.3) Check if an element is within the document
  • glsl-testify (latest: 1.0.0) Test your GLSL shaders using GLSL!
  • npm-file (latest: 1.0.0) Specify a path within an npm package: download and extract it, returning a local path for reading
  • glslify-stream (latest: 1.1.1) create a readable stream of glsl ast nodes that produce a module system
  • glslify-api (latest: 1.1.0) An API and accompanying client for generating glslify shaders in the browser
  • range-slider (latest: 1.0.2) A simple range slider UI element for use with browserify
  • clamp (latest: 1.0.1) Clamp a value between two other values
  • wrap-stream (latest: 2.0.0) Wrap the output of a stream with a prefix and/or suffix
  • closest-package (latest: 1.0.0) Find the closest package.json file meeting specific criteria
  • map-limit (latest: 0.0.1) async.mapLimit's functionality available as a standalone npm module
  • browser-menu (latest: 1.0.1) A browser-friendly implementation of substack's terminal-menu
  • glsl-range (latest: 1.0.0) The opposite of mix in GLSL: pass in a min/max/actual value and recieve a range value describing how far the actual is between min and max.
  • gl-now (latest: 1.4.0) Create a WebGL context now!
  • glslify-optimize (latest: 2.0.1) A browserify transform stream that optimizes your glslify shaders
  • sweetify (latest: 0.4.0) Browserify transform to use Sweet.js macros
  • canvas-autoscale (latest: 2.0.0) A variant of canvas-fit that handles some extra magic for you: adjusting the scale of the canvas to maintain smooth framerates
  • ndarray-pixel-sort (latest: 1.0.0) A JS implementation of Kim Asendorf's pixel sort glitch technique using ndarrays
  • ejsify (latest: 1.0.0) EJS precompiler for browserify
  • gl-shader-errors (latest: 1.0.3) "Parses" the log output of gl.getShaderInfoLog
  • glsl-editor (latest: 1.0.0) codemirror-powered GLSL editor component
  • gl-wireframe (latest: 1.0.1) Convert a mesh index for drawing wireframes
  • scoped-bulk (latest: 1.0.1) Run a command from every installed npm package under a certain scope
  • gl-context (latest: 0.1.1) A shorthand module for creating a new WebGL context and basic animation loop.
  • gl-texture2d-display (latest: 1.0.0) Displays a given gl-texture2d on your screen. Useful for debugging.
  • letter-bitmap (latest: 1.0.0) Generate a single-channel bitmap for an individual character of a given font
  • earth-shapefiles (latest: 2.0.0) Shapefiles of the Earth sourced from Natural Earth
  • earth-topojson (latest: 1.0.0) TopoJSON files of the Earth sourced from Natural Earth
  • array-missing (latest: 1.1.0) Call a function for every element from a given array that's missing from another array
  • soundcloud-waveform (latest: 1.0.0) Get the waveform data for a given SoundCloud track URL as an array
  • ndarray-diagonal (latest: 1.0.0) Get a view of the diagonal entries of an ndarray
  • gl-shader-core (latest: 2.2.0) Core implementation of gl-shader without parser dependencies
  • dauber (latest: 1.0.1) Pooled requestAnimationFrame wrapper, designed for short bursts of animation as opposed to a constant loop.
  • dauber-duration (latest: 1.0.0) Pooled requestedAnimationFrame tool for running multiple short bursts of animation
  • eue (latest: 1.1.0) A standalone, d3-like implementation of the enter/exit/update pattern.
  • ndarray-gradient (latest: 1.0.0) Finds the gradient of an ndarray using finite differences
  • gl-gif (latest: 3.1.0) Quickly and easily generate looping GIFs using WebGL
  • style-deps (latest: 2.0.1) Traverse the dependency graph of a CSS project using npm-style import statements
  • sheetify-calc (latest: 1.0.0) Spec compliant CSS calc syntax for sheetify
  • glsl-frobenius (latest: 1.0.0) Computes the Frobenius norm of a matrix in glsl
  • nw-versions (latest: 1.0.0) Get a list of node-webkit's available versions
  • nw-download (latest: 1.1.0) Download a node-webkit archive for a specific platform/version
  • gl-reset (latest: 1.0.0) Completely reset the state of a WebGL context, deleting any allocated resources
  • fresh-require (latest: 1.0.3) Bypass the require cache when requiring a module – works with both node and browserify
  • literatify (latest: 1.0.0) ![](http://img.shields.io/badge/stability-experimental-orange.svg?style=flat) ![](http://img.shields.io/npm/v/literatify.svg?style=flat) ![](http://img.shields.io/npm/dm/literatify.svg?style=flat) ![](http://img.shields.io/npm/l/literatify.svg?style=flat)
  • gl-buffer-snoop (latest: 1.0.0) Intercepts uploads to WebGL buffers in order to keep track of their expected value on the GPU.
  • an-array (latest: 1.0.0) Check if an object is an array or a typed array
  • element-size (latest: 1.1.1) Get the size of an element in pixels, including margins
  • maximist (latest: 1.0.0) The opposite of minimist: take an object and turn it into an array of command-line arguments
  • scroll-speed (latest: 1.0.0) Get the scroll speed being used on either the window or a particular element.
  • findup-attribute (latest: 1.0.0) Traverse up the DOM until finding and returning an element with the expected attribute.
  • svg-line-step (latest: 1.0.0) Generate the path attribute for a stepped SVG line.
  • svg-line-curved (latest: 1.0.0) Generate the path attribute for a curved SVG line.
  • sheetify-variables (latest: 1.0.4) A sheetify transform to add support for W3C-style CSS variables syntax
  • ractive-watch (latest: 1.0.0) Use Object.observe to set properties on a Ractive model instead of calling .set/.get directly
  • icosphere (latest: 1.0.0) Generates icosphere meshes of varying levels of complexity
  • gl-post (latest: 1.0.1) Simple WebGL post-processing
  • vinyl-transform (latest: 1.0.0) Use standard text transform streams to write fewer gulp plugins
  • sphere-random (latest: 1.0.1) Uniformmly sample a point on a hypersphere
  • webglew (latest: 1.0.5) WebGL extension wrangler
  • glsl-easings (latest: 1.0.0) Robert Penner's easing functions in GLSL, available as a module for glslify.
  • bistre (latest: 1.0.1) A command-line tool and module for printing colourful bole logs.
  • glsl-square-frame (latest: 1.0.1) Given a screen size, get values between -1 and +1 for the current pixel
  • es6ify (latest: 1.6.0) browserify v2 transform to compile JavaScript.next (ES6) to JavaScript.current (ES5) on the fly.
  • gauss-random (latest: 1.0.1) Samples standard normal distribution
  • gsl-sf (latest: 0.1.1) special functions of GNU Scientific Library for JS
  • gsl-cdf (latest: 0.1.1) cumulative distribution functions of probability distributions forJS via GNU Scientific Library
  • gsl-complex (latest: 0.1.4) complex numbers via GNU Scientific Library
  • gsl-const (latest: 1.0.2) physical constants for JS via GNU Scientific Library
  • response-distort (latest: 1.0.0) Hooks into an http.ServerResponse instance to modify its response body
  • tap-closer (latest: 1.0.0) Simple JS "transform" tool that will call window.close or process.exit when TAP output is complete
  • gh-repo-list (latest: 1.0.1) Stream a list of all repositories for either a particular user/organisation or all of GitHub
  • chrome-location (latest: 1.2.1) Approximates the current location of Google Chrome on your system
  • gl-clear (latest: 2.0.0) A helper WebGL module for clearing the current buffer – extracted from [@mikolalysenko](http://github.com/mikolalysenko)'s [gl-now](http://github.com/mikolalysenko/gl-now).
  • rm-modules (latest: 1.0.2) Recursively remove *all* node_modules directories within the chosen root directory
  • npm-me (latest: 1.5.1) Get a list of download counts over the last month for a particular user's packages
  • to-function (latest: 2.0.6) Convert property access strings into functions
  • intreq-stream (latest: 1.0.0) A more direct streaming interface for intreq
  • frame-debounce (latest: 1.0.1) Decorate a function so that it only fires once per frame, using `requestAnimationFrame` in the browser and `setImmediate` or `process.nextTick` in node.
  • file-tree (latest: 1.0.0) Generate a tree of file metadata that matches d3's hierarchy layout format
  • deriv (latest: 1.0.3) numerical derivatives of one-variable functions
  • koa-watchify (latest: 1.1.1) Wraps a browserify or watchify instance into a koa middleware
  • per-frame (latest: 3.0.1) throttle per animation frame
  • mesh-combine (latest: 1.1.0) Combine multiple indexed meshes into a single indexed mesh
  • glsl-token-descope (latest: 1.0.2) "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
  • glsl-token-properties (latest: 1.0.1) Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
  • glsl-token-string (latest: 1.0.1) Converts an array of GLSL tokens to a plain source string
  • glsl-token-defines (latest: 1.0.0) Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
  • glsl-token-depth (latest: 1.1.2) Determine the scope depth of an array of GLSL tokens
  • clipboard-dom (latest: 0.0.6) Copy-to-Clipboard on a DOM element
  • glsl-look-at (latest: 1.0.0) Generate a 3D lookAt matrix in GLSL
  • glsl-camera-ray (latest: 1.0.0) Generates a ray for Shadertoy-style raycasting in GLSL
  • glsl-raytrace (latest: 1.0.0) Given a signed distance function and ray, trace a scene to find the first point of intersection.
  • glsl-sdf-normal (latest: 1.0.0) Get the normal vector of a position within a signed distance field.
  • glsl-turntable-camera (latest: 1.0.0) Convenience module for GLSL raytracing that provides a turntable camera for your scene.
  • npmdl (latest: 1.0.2) Conveniently download files from npm packages
  • glsl-sdf-sphere (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-sdf-box (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-aastep (latest: 1.0.1) anti-alias smoothstep utility function
  • swipe (latest: 1.7.7) Swipe component with touch support
  • gl-particles (latest: 1.1.0) Convenience module for FBO-driven particle simulations
  • canvas-orbit-camera (latest: 1.0.2) An alternative wrapper for orbit-camera that works independently of game-shell.
  • object-pool (latest: 0.2.0) An object pool for recycling objects without as much boilerplate
  • custom-element (latest: 2.1.0) Light wrapper for creating custom element prototypes
  • zeros (latest: 1.0.0) Initialize an ndarray with zeros
  • ndarray-convolve (latest: 2.0.0) Convolution and cross correlation functions for ndarrays
  • pyramids (latest: 0.3.0) Various kinds of (image) pyramids for ndarrays of arbitrary dimension.
  • glsl-face-normal (latest: 1.0.2) approximate face normal in the fragment shader
  • poly-roots (latest: 1.0.8) Find all roots of a polynomial using the Jenkins-Traub method
  • brick-server (latest: 1.0.0) Create an http handler for brick-router
  • gl-vec4 (latest: 1.0.1) gl-matrix's vec4, split into smaller pieces
  • from-3d-to-2d (latest: 0.0.1) Take a transformation matrix like you're used to constructing with WebGL, and project arbitrary 3D points onto your 2D screen.
  • snowden (latest: 1.0.1) 3D mesh of Snowden's Bust
  • dirichlet (latest: 1.0.1) Dirichlet/aliased sinc function
  • ast-declaration-source (latest: 1.0.0) Given an esprima/acorn-style AST, approximately find the original declaration node responsible for a variable
  • atom-selection-ast (latest: 1.0.1) Test if an AST node is within the current selection in Atom
  • is-typedarray (latest: 1.0.0) Detect whether or not an object is a Typed Array
  • local-uri (latest: 1.0.0) Generates a local URI from a String or Typed Array, with fallbacks for older browsers
  • element-codemirror (latest: 1.0.0) Custom element that wraps up the CodeMirror text editor for you
  • bus (latest: 0.1.0) Application-wide event bus
  • gl-flags (latest: 1.1.0) Easily change and access your WebGL flags set by gl.enable/gl.disable with minimised overhead
  • glslify-resolve-remote (latest: 2.1.0) A replacement resolver function for glslify that lets you automatically pull in GLSL modules from npm
  • ndarray-normalize (latest: 1.0.0) Normalizes an ndarray to zero mean and unit variance
  • glsl-hash-blur (latest: 1.0.3) a blur effect based on random hash offset
  • gl-buffer (latest: 2.1.2) WebGL buffer wrapper
  • gl-fbo (latest: 2.0.5) Frame buffer object wrapper for WebGL
  • component-each (latest: 0.2.6) Array / object / string iteration utility
  • index-list (latest: 1.0.2) Build up an indexed list of strings. Useful for minimising the size of categorical data when transferring it over the wire.
  • lookat-camera (latest: 1.0.0) Simple "lookat" camera abstraction built on top of gl-matrix
  • md5ify (latest: 1.0.0) Synchronously return the md5 hex hash of a file path through Node or browserify
  • rapid-stream (latest: 1.0.0) Through stream that processes elements in parallel, with no regard for input order
  • contributor-table (latest: 1.0.0) Automatically inject a list of your git repository's contributors into your readme
  • glsl-pi (latest: 1.0.0) π available at your convenience for use within glslify
  • glsl-token-extension-dedupe (latest: 1.0.0) Given a series of GLSL tokens, dedupes any extension declarations and places them at the top of the shader source
  • btoa-lite (latest: 1.0.0) Smallest/simplest possible means of using btoa with both Node and browserify
  • stackgl-generator (latest: 1.0.4) Spits out fresh stackgl modules for your convenience
  • durand-kerner (latest: 1.0.0) Finds multiple roots of polynomials using Weierstrass' method
  • horner (latest: 1.0.0) Evaluates polynomial
  • legendre-poly (latest: 1.0.0) Coefficients of Legendre polynomials
  • poly-mult (latest: 1.0.0) Multiplies polynomials by brute force
  • poly-mult-fft (latest: 1.0.0) Multiplies polynomials together using an FFT
  • ndarray-hash (latest: 1.0.0) Hash table backed sparse ndarray
  • phase-align (latest: 1.0.0) Finds patterns in ndarrays
  • ndgemm (latest: 1.0.0) Matrix multiplication for ndarrays
  • splines (latest: 1.0.0) Convenient and efficient B-splines.
  • ndarray-select (latest: 1.0.1) Linear time selection algorithm for ndarrays
  • isndarray (latest: 1.0.0) Returns boolean whether the argument is a ndarray
  • stackgl-readme-css (latest: 1.2.0) Reusable CSS for styling README/Markdown content consistently
  • factor-bundle (latest: 2.5.0) factor browser-pack bundles into common shared bundles
  • brick-router (latest: 2.1.3) Modular router for serving static assets
  • class-transition (latest: 0.0.6) Applies a transitive `className` that gets removed upon a CSS transition completing or a timeout executing as a fallback.
  • generic-midi-controller (latest: 1.0.3) A common interface for handling different MIDI controller input/output devices
  • atom-quick-pane (latest: 1.0.1) Quick and easy pane creation for the Atom Editor
  • atom-selected-requires (latest: 1.1.2) Retrieve the paths of any require statements in the current selection.
  • canvas-fit (latest: 1.5.0) Small module for fitting a canvas element within the bounds of its parent.
  • chrome-launch (latest: 1.1.4) Light cross-platform launcher for Google Chrome
  • domify (latest: 1.4.0) turn HTML into DOM elements
  • glsl-ruler (latest: 1.0.1) GLSL SDF function for generating a sphere.
  • interplay (latest: 1.1.0) Modular UI controls library designed for both debugging and performance environments, with a focus on simplicity and providing multiple interaction methods.
  • launch-control-xl (latest: 1.1.0) Web MIDI wrapper for Novation Launch Control XL (http://global.novationmusic.com/launch/launch-control-xl)
  • meta-keys (latest: 1.1.0) Get the state of any pressed meta keys, differentiating between their left/right location on the keyboard
  • see-change (latest: 1.0.0) Detect changes in the return values of a list of functions
  • snap-lerp (latest: 1.1.0) Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough
  • watch-child-nodes (latest: 1.0.0) Watch the child list of a DOM node, calling a function for each new element and each element removed
  • gl-api (latest: 1.0.3) A JSON listing of the WebGL 1.0 API
  • polyrepo (latest: 0.0.0) Tools for distributed codebases
  • deep-hierarchy (latest: 1.0.1) A fork of d3's base hierarchy layout which includes the values of inner nodes in its final sums
  • deep-partition-layout (latest: 1.0.0) A fork of d3's partition layout which includes the values of inner nodes in its final sums
  • gl-texture2d-pip (latest: 1.0.0) Preview the contents of a set of gl-texture instances alongside your main render pass.
  • css-scale (latest: 1.0.0) Scalar CSS variables
  • glslify-live (latest: 2.1.1) A browserify transform that transparently enables live reloading of your shaders when using glslify.
  • ray-aabb-intersection (latest: 1.0.1) Determine the point of intersection between a ray and axis-aligned bounding box (AABB)
  • firefox-location (latest: 1.0.2) Approximates the current location of Mozilla Firefox on your system.
  • fonts-installed-osx (latest: 1.0.0) Get an approximate list of the fonts available on your system in OSX
  • png-chunks-encode (latest: 1.0.0) Return a fresh PNG buffer given a set of PNG chunks
  • png-chunk-text (latest: 1.0.0) Create or parse a PNG tEXt chunk for storing uncompressed text data in PNG images
  • mdjson (latest: 2.0.1) Transform markdown to an object where headings are keys
  • heightmap-contours (latest: 1.0.1) Generate a series of 2D contour meshes over a heightmap
  • s3-sync (latest: 1.0.1) A streaming upload tool for Amazon S3
  • spiral-2d (latest: 1.1.0) Archimedean/logarithmic spiral functions
  • github-commit-stream (latest: 0.1.0) A streaming interface to pull in a list of commits from a GitHub repository
  • glsl-token-macros (latest: 1.0.0) Extract macro preprocessor statements from an array of GLSL tokens
  • gl-big-triangle (latest: 1.0.0) Draws a big triangle that fills your entire viewport.
  • gl-big-quad (latest: 1.0.0) Draws a big quad that fills your entire viewport.
  • unindex-mesh (latest: 2.0.0) Takes a list of vertices and faces, giving you back an array of individual triangles.
  • mouse-pressed (latest: 1.0.0) Simple module to detect if a mouse button is pressed or not.
  • web-audio-analyser (latest: 2.0.1) A thin wrapper around the Web Audio API that lets you take some audio and get its waveform/frequency data in return.
  • web-media-playback (latest: 1.0.0) Retrieve playback and buffering information about audio or video playing in the browser
  • district (latest: 1.2.1) A small tool to help you write local, namespaced packages for larger projects
  • mask-repack (latest: 1.0.0) Takes a pair of color and alpha images and combines them into a single transparent image
  • mask-unpack (latest: 1.0.0) Takes a transparent image and splits its RGB and alpha components into two separate images
  • glslify-fancy-imports (latest: 1.0.1) glslify transform that provides you with a cleaner module import/export syntax ✨
  • glsl-token-scope (latest: 1.1.2) Infer the scope of each token in an array of GLSL tokens
  • glslify-client (latest: 2.0.0) Convenience wrapper for handling glslify on the client, minimising the amount of requests to glslify-deps
  • react-element-container (latest: 1.1.1) Put a native DOM element in your React render tree and easily break out back into vanilla DOM.
  • gl-compare (latest: 2.0.2) Visually compare two webgl render loops on the fly
  • gl-toy (latest: 2.0.3) Create quick WebGL demo's using glslify
  • quick-tmp (latest: 1.0.0) Quickly and synchronously retrieve a temporary directory name for you to use
  • mdast-contributors (latest: 1.0.2) mdast plugin to inject a given list of contributors into a table in a markdown file
  • camera-spin (latest: 3.0.1) Mouse/touch-draggable first-person camera
  • gl-audio-analyser (latest: 1.0.3) Pull audio waveform/frequency data into WebGL for realtime audio visualisation!
  • landscape-fit (latest: 2.0.2) Fit an element to specific dimensions, rotated according to the aspect ratio to maintain a fake "orientation lock"
  • google-fonts (latest: 1.0.0) A small helper library for embedding Google Fonts on your page.
  • soundcloud-resolve (latest: 1.0.2) Takes a SoundCloud URL and retrieves the relevant JSON data for that resource from the SoundCloud API
  • npm-stats (latest: 1.2.0) Convenience module for getting back data from an NPM registry
  • text-fit (latest: 1.0.1) Apply text styles based on the shape of the text
  • common-prefix (latest: 1.1.0) Retrieve the common prefix across multiple strings
  • almost-equal (latest: 1.1.0) Test if two floats are almost equal
  • webgl-workshop (latest: 1.2.1) Boilerplate for frontend-focused NodeSchool lessons
  • ecosystem-docs (latest: 1.1.1) Aggregate and store a collection of data for GitHub repositories, intended for use with documenting package ecosystems on npm
  • soundcloud-badge (latest: 1.1.0) A SoundCloud 'now-playing' badge that you can just drop into browserify demos
  • component-events (latest: 1.0.10) Higher level dom event management with direct and delegate event handling support.
  • boids (latest: 2.0.0) ERROR: No README.md file found!
  • glslify-promise (latest: 1.0.2) A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify
  • clone-stats (latest: 1.0.0) Safely clone node's fs.Stats instances without losing their class methods
  • display-tree (latest: 1.1.0) A JavaScript tree implementation designed to be efficiently "flattened" and sorted for realtime rendering.
  • tap-to-start (latest: 1.2.0) A simple fullscreen button to prompt the user to tap/click. Useful for audio/video demos, where mobile devices require playback to be triggered in response to user input.
  • glsl-token-function-shaker (latest: 1.0.0) Shakes out any unused functions from your GLSL shaders. Especially useful alongside tools such as [glslify](https://github.com/stackgl/glslify).
  • atom-pane (latest: 1.0.1) A lightweight wrapper for creating new panes within Atom
  • gl-vao (latest: 1.3.0) Vertex array object wrapper/shim for WebGL
  • kindred-shader-formatter (latest: 1.0.1) [![](https://img.shields.io/badge/stability-experimental-ffa100.svg?style=flat-square)](https://nodejs.org/api/documentation.html#documentation_stability_index) [![](https://img.shields.io/badge/code%20style-standard-brightgreen.svg?style=flat-square)](ht
  • kindred-bootstrap-package (latest: 1.1.0) Bootstraps an npm package to follow kindred's recommendations for testing, demos, etc.
  • array-pack-2d (latest: 1.0.0) Quickly pack a nested 2D array into a typed array – useful for flattening point data into a WebGL-friendly format
  • gl-geometry (latest: 3.1.1) A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.
  • component-clone (latest: 0.2.3) Object clone supporting `date`, `regexp`, `array` and `object` types.
  • ndarray-pack (latest: 1.2.1) Packs an array-of-arrays into a single ndarray
  • bulk (latest: 2.0.1) Run a command from every installed npm package under a certain directory
  • nifti-js (latest: 1.0.1) NIfTI support for Javascript
  • save-pixels (latest: 2.3.4) Saves an ndarray as an image to a file
  • from2 (latest: 2.3.0) Convenience wrapper for ReadableStream, with an API lifted from "from" and "through2"
  • vel (latest: 1.2.0) Create and render virtual-dom elements with ease
  • @hughsk/fulltilt (latest: 0.7.1) Standalone device orientation + device motion normalization and conversion library
  • gl-shader (latest: 4.2.1) WebGL shader wrapper
  • glsl-token-assignments (latest: 2.0.2) Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
  • glslify-hex (latest: 2.1.1) A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.
  • glsl-ggx (latest: 1.0.0) glsl ggx lighting model
  • eye-vector (latest: 1.0.0) Extract the eye vector (camera position) from a view matrix
  • watchify-request (latest: 2.1.0) Wraps a watchify instance into an HTTP request handler
  • installify (latest: 1.1.0) A browserify transform that automatically installs missing dependencies
  • vinyl-map (latest: 1.0.2) Map vinyl files' contents as strings, so you can easily use existing code without needing yet another gulp plugin!
  • glsl-proj4 (latest: 1.3.1) proj4 coordinate transforms in glsl
  • glsl-proj4-camera (latest: 1.0.1) use proj4 strings to map lonlat geometry to screen coordinates in a shader
  • transpilify (latest: 2.0.3) simple transpiler using browserify transforms
  • shallow-equals (latest: 1.0.0) Determine if an array or object is equivalent with another, *not* recursively
  • scene-tree (latest: 3.0.0) Modular scene graph for composing and manipulating objects in a 3D scene
  • kindred-node (latest: 4.0.1) Adds a components system to scene-tree
  • gl-magic-uniforms (latest: 2.1.0) Create a magic getter/setter object for a given WebGLProgram's uniforms
  • kindred-component (latest: 1.1.0) Base class upon which to build Kindred components
  • matcap (latest: 0.0.2) GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
  • cwise (latest: 1.0.10) Component-wise operations on ndarrays
  • ndarray-fill (latest: 1.0.2) Fills an ndarray with function
  • css-wipe (latest: 4.3.0) Reset the browser's styles
  • svg-inject (latest: 0.1.0) Replace an `<img>` element with an inline SVG.
  • atob-lite (latest: 2.0.0) Smallest/simplest possible means of using atob with both Node and browserify
  • moore (latest: 1.0.0) Generates Moore neighborhoods of any range/dimension
  • envify (latest: 4.1.0) Selectively replace Node-style environment variables with plain strings.
  • glsl-proj4-texture (latest: 1.0.1) pre-calculate proj4 coordinate transformations as a texture
  • glsl-circular-arc (latest: 1.0.1) draw anti-aliased circular arcs in a shader with glslify
  • css-electron-reset (latest: 1.0.0) Reset Electron stylesheets so it behaves like a native application
  • firefox-launch (latest: 1.1.0) Light cross-platform launcher for Mozilla Firefox
  • gl-mat2 (latest: 1.0.1) gl-matrix's mat2, split into smaller pieces
  • ify-loader (latest: 1.1.0) Webpack loader to handle browserify transforms as intended
  • disc (latest: 1.3.3) A tool for analyzing the module tree of a browserify bundle or node project
  • vinyl-source-stream (latest: 2.0.0) Use conventional text streams at the start of your gulp or vinyl pipelines
  • vinyl-buffer (latest: 1.0.1) Convert streaming vinyl files to use buffers
  • sheetify-sibling (latest: 1.0.1) A sheetify plugin add sibling class selector to any first level class selector.
  • style-resolve (latest: 1.1.0) A wrapper for the "resolve" module that targets CSS instead of JavaScript
  • glslify-import (latest: 3.1.0) A transform stream for glslify that adds an `import` directive to your shaders.
  • tty-browserify (latest: 0.0.1) the tty module from node core for browsers
  • syntax-error (latest: 1.4.0) detect and report syntax errors in source code strings
  • sheetify-inline (latest: 1.2.3) a plugin converts img to base64 for sheetify
  • rustify (latest: 1.1.0) Rust WebAssembly transform for Browserify
  • color-space (latest: 1.16.0) Color space conversions and data
  • browser-pack (latest: 6.1.0) pack node-style source files from a json stream into a browser bundle
  • timber (latest: 3.1.3) Timber.io node client.
  • gl-mat4 (latest: 1.2.0) gl-matrix's mat4, split into smaller pieces
  • gl-vec3 (latest: 1.1.3) gl-matrix's vec3, split into smaller pieces
  • compare (latest: 2.0.0) Compare primitives the right way (using `<`, `>` and `==`)
  • glslify-deps (latest: 1.3.1) Walk the dependency graph of a glslify shader.
  • font-atlas (latest: 2.1.0) Populate a <canvas> element with a font texture atlas
  • get-pixels (latest: 3.3.2) Reads the pixels of an image as an ndarray
  • gl-mat3 (latest: 2.0.0) gl-matrix's mat3, split into smaller pieces
  • @flourish/geo (latest: 0.0.1) A collection of geocentric packages for Flourish
  • mouse-position (latest: 2.1.0) A module for getting the current mouse position on an element, designed for use in games and animations.
  • gl-vec2 (latest: 1.3.0) gl-matrix's vec2, split into smaller pieces
  • glsl-parser (latest: 2.0.1) transform streamed glsl tokens into an ast
  • smokestack (latest: 3.6.0) Pipe your JavaScript into a browser, logging console output in Node
  • glslify-bundle (latest: 5.1.1) Bundle a glslify-deps dependency tree into a GLSL source string
  • @flourish/semver (latest: 1.0.2) Parsing and ordering of semantic version numbers
  • browser-unpack (latest: 1.4.2) parse a bundle generated by browser-pack
  • detective (latest: 5.2.0) find all require() calls by walking the AST
  • watchify (latest: 3.11.1) watch mode for browserify builds
  • brfs (latest: 2.0.2) browserify fs.readFileSync() static asset inliner
  • aperture (latest: 5.2.0) Record the screen on macOS
  • stream-splicer (latest: 2.0.1) streaming pipeline with a mutable configuration
  • common-shakeify (latest: 0.6.2) browserify tree shaking plugin using @indutny common-shake
  • sheetify-postcss (latest: 2.0.0) postcss transform for sheetify, use all the plugins!
  • uglifyify (latest: 5.0.2) A browserify transform which minifies your code using UglifyJS2
  • sheetify (latest: 8.0.0) Modular CSS bundler
  • deps-sort (latest: 2.0.1) sort module-deps output for deterministic browserify bundles
  • bankai (latest: 9.15.3) The easiest way to compile JavaScript, HTML and CSS
  • ndarray (latest: 1.0.19) Multidimensional Arrays
  • path-browserify (latest: 1.0.1) the path module from node core for browsers
  • bundle-collapser (latest: 1.4.0) convert bundle paths to IDS to save bytes in browserify bundles
  • wayfarer (latest: 7.0.1) Composable trie based router
  • gl-matrix (latest: 3.3.0) Javascript Matrix and Vector library for High Performance WebGL apps
  • kss (latest: 3.0.1) The Node.js port of KSS: A methodology for documenting CSS and building style guides
  • hcat (latest: 2.1.2) pipe html into your browser from command line
  • static-module (latest: 3.0.4) convert module usage to inline expressions
  • acorn-node (latest: 2.0.1) the acorn javascript parser, preloaded with plugins for syntax parity with recent node versions
  • static-eval (latest: 2.1.0) evaluate statically-analyzable expressions
  • tinyify (latest: 3.0.0) a browserify plugin that runs various optimizations, so you don't have to install them all manually.
  • module-deps (latest: 6.2.3) walk the dependency graph to generate json output that can be fed into browser-pack
  • browser-resolve (latest: 2.0.0) resolve which handles browser field support in package.json
  • flat (latest: 5.0.2) Take a nested Javascript object and flatten it, or unflatten an object with delimited keys
  • css-extract (latest: 2.0.0) Extract CSS from a browserify bundle
  • lamington (latest: 1.0.0-alpha.6) A suite of tools to make building and testing EOS smart contracts easier.
  • glslify (latest: 7.1.1) A node.js-style module system for GLSL!
  • postcss-prefix (latest: 3.0.0) Replace `:host` elements with a prefix of your choosing
  • gl (latest: 4.8.0) Creates a WebGL context without a window
  • browserify (latest: 17.0.0) browser-side require() the node way
  • remark-contributors (latest: 5.0.1) remark plugin to inject a given list of contributors into a table

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