Packages by gre <renaudeau.gaetan@gmail.com> [SYNC profile]

Name IM Last modified Is admin Publish scopes
@gre Sat Sep 03 2016 01:41:24 GMT+0800 (China Standard Time) false

  • audio-chunks (latest: 0.0.1) slice/append/insert/subset/copy operations on AudioBuffer linked-list chunks
  • audio-notes (latest: 0.1.0) Note frequencies for equal-tempered scale
  • audiocontext (latest: 0.1.0) Web Audio API AudioContext shim
  • clickbutton (latest: 0.0.2) A simple click button UI component
  • glsl-transition-example (latest: 0.1.9) Simple slideshow example using [glsl-transition](https://npmjs.org/package/glsl-transition).
  • jscrush (latest: 0.0.0) Minimal version of a JSCrusher to be used for js#k golf contest
  • sliderjs (latest: 2.0.0) lightweight slideshow engine using CSS, Canvas and WebGL Transitions
  • qdebounce (latest: 0.2.0) The _.debounce made for Q Promise
  • glsldoc (latest: 0.0.4) a JSON-structured documentation of all WebGL GLSL predefined functions, constants, types, qualifiers,...
  • smoothstep (latest: 1.0.1) bare-bones smoothstep interpolation function
  • rect-clamp (latest: 0.0.0) Constraint a Rectangle into another by preserving the ratio.
  • rect-crop (latest: 0.0.0) Crop a dimension in a viewport: Compute a rectangle from a zoom ratio and a center point while preserving the dimension ratio.
  • rect-mix (latest: 0.0.0) Interpolate 2 rectangles
  • draw-image-normalized (latest: 0.1.1) improved canvas2d drawImage normalizing values to allow negatives or out of bound parameters.
  • transition-fade (latest: 0.0.1) a simple fade transition for WebGL, Canvas and DOM!
  • kenburns-example (latest: 0.2.0) A kenburns example based on wikipedia's Ken Burns Effect example.
  • glsl-frobenius (latest: 1.0.0) Computes the Frobenius norm of a matrix in glsl
  • glsl-easings (latest: 1.0.0) Robert Penner's easing functions in GLSL, available as a module for glslify.
  • jsfxr (latest: 0.0.1) as3fxr synth port to JavaScript
  • sliding-window (latest: 1.0.0) unidimensional chunk allocation/free system.
  • vibrate (latest: 1.0.0) navigator.vibrate polyfill (silent polyfill)
  • bufferize (latest: 1.0.0) Bufferize a Node.js Stream
  • entity-spawner (latest: 0.4.0) A time determinist 2D entity emitter for your entity/particle system
  • diaporama-recorder (latest: 1.0.4) Client side library to record a diaporama and obtain a stream of frames
  • gl-slideshow-example (latest: 2.0.1) WebGL Image Slidershow example with KenBurns effect and GLSL Transitions
  • glsl-token-descope (latest: 1.0.2) "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
  • glsl-token-properties (latest: 1.0.1) Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
  • glsl-token-string (latest: 1.0.1) Converts an array of GLSL tokens to a plain source string
  • glsl-token-defines (latest: 1.0.0) Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
  • qretry (latest: 0.3.0) Promise retry system for Q
  • qimage (latest: 1.3.0) Simple Promise Image Loader based on Q
  • glsl-token-depth (latest: 1.1.2) Determine the scope depth of an array of GLSL tokens
  • css-cursor (latest: 1.0.0) Normalize the value of CSS Cursor
  • glsl-look-at (latest: 1.0.0) Generate a 3D lookAt matrix in GLSL
  • glsl-camera-ray (latest: 1.0.0) Generates a ray for Shadertoy-style raycasting in GLSL
  • glsl-raytrace (latest: 1.0.0) Given a signed distance function and ray, trace a scene to find the first point of intersection.
  • glsl-sdf-normal (latest: 1.0.0) Get the normal vector of a position within a signed distance field.
  • glsl-turntable-camera (latest: 1.0.0) Convenience module for GLSL raytracing that provides a turntable camera for your scene.
  • glsl-sdf-sphere (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-sdf-box (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-aastep (latest: 1.0.1) anti-alias smoothstep utility function
  • replay-event-stream (latest: 1.0.0) mock server which replays an EventStream recording in a file
  • kenburns-editor (latest: 0.1.1) React component to edit a Kenburns effect
  • glsl-face-normal (latest: 1.0.2) approximate face normal in the fragment shader
  • glsl-transition (latest: 1.0.2) render GLSL Transitions – transition effects performed with WebGL
  • qajax (latest: 1.3.0) Simple Promise ajax library based on Q
  • diaporama-maker (latest: 0.6.0) An editor to make image slideshows performed with diaporama – including KenBurns effect and GLSL Transitions.
  • glsl-hash-blur (latest: 1.0.3) a blur effect based on random hash offset
  • glsl-pi (latest: 1.0.0) π available at your convenience for use within glslify
  • glsl-token-extension-dedupe (latest: 1.0.0) Given a series of GLSL tokens, dedupes any extension declarations and places them at the top of the shader source
  • croissant (latest: 0.2.0) A multimedia resource loader with error handling and cancellation.
  • diaporama (latest: 2.2.0) Diaporama is an image slideshow engine providing high quality animation effects including Kenburns Effect and GLSL Transitions.
  • glsl-ruler (latest: 1.0.1) GLSL SDF function for generating a sphere.
  • gl-react-core (latest: 1.2.2) shared code across gl-react and gl-react-native
  • glsl-token-macros (latest: 1.0.0) Extract macro preprocessor statements from an array of GLSL tokens
  • glslify-fancy-imports (latest: 1.0.1) glslify transform that provides you with a cleaner module import/export syntax ✨
  • glsl-token-scope (latest: 1.1.2) Infer the scope of each token in an array of GLSL tokens
  • glslify-client (latest: 2.0.0) Convenience wrapper for handling glslify on the client, minimising the amount of requests to glslify-deps
  • gl-react-color-matrix (latest: 1.1.0) Universal gl-react effect to apply 4x4 rgba color matrix on a content
  • glslify-promise (latest: 1.0.2) A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify
  • kenburns-webgl (latest: 2.0.2) Ken Burns Effect – WebGL implementation
  • gl-react-dom-static-container (latest: 1.1.3) StaticContainer for gl-react-dom: render the Surface once, snapshot it and release the WebGL context
  • glsl-token-function-shaker (latest: 1.0.0) Shakes out any unused functions from your GLSL shaders. Especially useful alongside tools such as [glslify](https://github.com/stackgl/glslify).
  • ipo (latest: 2.0.0) easing library allowing to describe complex easings in JSON
  • glsl-uniforms-editor (latest: 0.5.0) React component with inputs to edit uniforms of a GLSL shader
  • glsl-token-assignments (latest: 2.0.2) Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
  • glslify-hex (latest: 2.1.1) A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.
  • glsl-ggx (latest: 1.0.0) glsl ggx lighting model
  • slide2d (latest: 1.1.2) Express vectorial content in JSON using canvas2d directives
  • json2d (latest: 1.2.0) Express vectorial content in JSON using canvas2d directives
  • react-slide2d (latest: 0.0.2) A React thin wrapper of slide2d library
  • kenburns-dom (latest: 1.1.3) Ken Burns Effect – DOM implementation
  • kenburns (latest: 2.0.3) Ken Burns Effect – panning and zooming animation on an image.
  • glsl-proj4 (latest: 1.3.1) proj4 coordinate transforms in glsl
  • glsl-proj4-camera (latest: 1.0.1) use proj4 strings to map lonlat geometry to screen coordinates in a shader
  • gl-react-exponent (latest: 3.0.0-alpha.5) React Native via Exponent implementation of gl-react, an universal React library to write and compose WebGL shaders
  • glsl-transitions (latest: 2017.4.19) A collection of GLSL Transitions created on GLSL.io
  • gl-transition (latest: 1.13.0) a light function to render a GL Transition frame with a WebGLRenderingContext
  • regl-transition (latest: 1.13.4) a function to render a GL Transition with a regl context
  • gl-react-native-view-texture (latest: 1.0.0) Provide a ViewTexture component that rasterize content to send to gl-react (using react-native-view-shot)
  • glsl-proj4-texture (latest: 1.0.1) pre-calculate proj4 coordinate transformations as a texture
  • glsl-circular-arc (latest: 1.0.1) draw anti-aliased circular arcs in a shader with glslify
  • normalizr-gre (latest: 3.2.4) Normalizes and denormalizes JSON according to schema for Redux and Flux applications
  • @ledgerhq/comm (latest: 1.0.1) Ledger Hardware Wallet common interface of the communication layer
  • @ledgerhq/eth (latest: 1.0.1) Ledger Hardware Wallet Ethereum Application API
  • @ledgerhq/btc (latest: 1.0.1) Ledger Hardware Wallet Bitcoin Application API
  • @ledgerhq/comm-node-hid (latest: 1.0.1) Ledger Hardware Wallet Node implementation of the communication layer, using node-hid
  • @ledgerhq/hw-comm (latest: 1.0.3) Ledger Hardware Wallet common interface of the communication layer
  • @ledgerhq/hw-eth (latest: 1.0.3) Ledger Hardware Wallet Ethereum Application API
  • @ledgerhq/hw-comm-u2f (latest: 1.0.3) Ledger Hardware Wallet Web implementation of the communication layer, using U2F api
  • @ledgerhq/hw-comm-node-hid (latest: 1.0.3) Ledger Hardware Wallet Node implementation of the communication layer, using node-hid
  • @ledgerhq/hw-btc (latest: 1.0.3) Ledger Hardware Wallet Bitcoin Application API
  • glslify-import (latest: 3.1.0) A transform stream for glslify that adds an `import` directive to your shaders.
  • multi-slider (latest: 4.1.0) React component for multiple values slider (allocate values)
  • react-json2d (latest: 0.3.0) A React thin wrapper of json2d library
  • gl-react-image (latest: 3.1.1) Universal gl-react cropper that implements various resizeMode in OpenGL
  • gl-transitions (latest: 1.43.0) The open collection of GL Transitions
  • gl-react-blur (latest: 2.0.1) Universal gl-react multi-pass gaussian Blur effect with configurable intensity
  • glslify-deps (latest: 1.3.1) Walk the dependency graph of a glslify shader.
  • bezier-easing (latest: 2.1.0) BezierEasing provides Cubic Bezier Curve easing which generalizes easing functions exactly like in CSS Transitions.
  • glslify-bundle (latest: 5.1.1) Bundle a glslify-deps dependency tree into a GLSL source string
  • use-webaudio (latest: 0.0.0) Use Web Audio with React Hooks
  • use-webmidi (latest: 0.0.0) Use MIDI with React Hooks
  • use-music (latest: 0.0.0) use music with React hooks, helpers on top of use-webaudio and use-webmidi
  • @ledgerhq/compressjs (latest: 1.3.2) pure JavaScript de/compression (bzip2, etc) for node.js, volo, and the browser.
  • json-beautify (latest: 1.1.1) JSON.stringify with fixed maximum character width.
  • qrloop (latest: 1.0.2) Envelop big blob of data into frames that can be displayed in series of QR Codes
  • webgltexture-loader (latest: 1.0.0) load & cache various kind of WebGLTexture with an extensible and loosely coupled system
  • gl-react-dom (latest: 4.0.1) DOM implementation of gl-react, an universal React library to write and compose WebGL shaders
  • gl-react-headless (latest: 4.0.1) headless-gl implementation of gl-react, an universal React library to write and compose WebGL shaders
  • gl-react (latest: 4.0.1) Universal React library, write and compose WebGL shaders, implement complex effects using a descriptive paradigm
  • gl-react-expo (latest: 4.0.1) React Native via Expo implementation of gl-react, an universal React library to write and compose WebGL shaders
  • gl-react-native (latest: 4.0.1) React Native standalone implementation of gl-react, an universal React library to write and compose WebGL shaders
  • glslify (latest: 7.1.1) A node.js-style module system for GLSL!
  • create-dapp (latest: 5.25.0) Create React Ethereum apps, ready to use with Ledger and MetaMask

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