Packages by archmoj <arch.mojtaba.samimi@gmail.com> [SYNC profile]

Name IM Last modified Is admin Publish scopes
@archmoj Mon Oct 01 2018 22:08:45 GMT+0800 (China Standard Time) false

  • glsl-frobenius (latest: 1.0.0) Computes the Frobenius norm of a matrix in glsl
  • glsl-easings (latest: 1.0.0) Robert Penner's easing functions in GLSL, available as a module for glslify.
  • glsl-token-descope (latest: 1.0.2) "Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
  • glsl-token-properties (latest: 1.0.1) Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
  • glsl-token-string (latest: 1.0.1) Converts an array of GLSL tokens to a plain source string
  • glsl-token-defines (latest: 1.0.0) Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
  • glsl-token-depth (latest: 1.1.2) Determine the scope depth of an array of GLSL tokens
  • glsl-look-at (latest: 1.0.0) Generate a 3D lookAt matrix in GLSL
  • glsl-camera-ray (latest: 1.0.0) Generates a ray for Shadertoy-style raycasting in GLSL
  • glsl-raytrace (latest: 1.0.0) Given a signed distance function and ray, trace a scene to find the first point of intersection.
  • glsl-sdf-normal (latest: 1.0.0) Get the normal vector of a position within a signed distance field.
  • glsl-turntable-camera (latest: 1.0.0) Convenience module for GLSL raytracing that provides a turntable camera for your scene.
  • glsl-sdf-sphere (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-sdf-box (latest: 1.0.0) GLSL SDF function for generating a sphere.
  • glsl-aastep (latest: 1.0.1) anti-alias smoothstep utility function
  • glsl-face-normal (latest: 1.0.2) approximate face normal in the fragment shader
  • glsl-hash-blur (latest: 1.0.3) a blur effect based on random hash offset
  • glsl-pi (latest: 1.0.0) π available at your convenience for use within glslify
  • glsl-token-extension-dedupe (latest: 1.0.0) Given a series of GLSL tokens, dedupes any extension declarations and places them at the top of the shader source
  • glsl-ruler (latest: 1.0.1) GLSL SDF function for generating a sphere.
  • glsl-token-macros (latest: 1.0.0) Extract macro preprocessor statements from an array of GLSL tokens
  • glslify-fancy-imports (latest: 1.0.1) glslify transform that provides you with a cleaner module import/export syntax ✨
  • glsl-token-scope (latest: 1.1.2) Infer the scope of each token in an array of GLSL tokens
  • glslify-client (latest: 2.0.0) Convenience wrapper for handling glslify on the client, minimising the amount of requests to glslify-deps
  • plotly (latest: 1.0.6) Simple node.js wrapper for the plot.ly API
  • glslify-promise (latest: 1.0.2) A Promise wrapper for glslify, providing a consistent interface between both Node.js and browserify
  • draft-js-coopy (latest: 0.4.0) A React framework for building text editors.
  • glsl-token-function-shaker (latest: 1.0.0) Shakes out any unused functions from your GLSL shaders. Especially useful alongside tools such as [glslify](https://github.com/stackgl/glslify).
  • glsl-token-assignments (latest: 2.0.2) Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
  • glslify-hex (latest: 2.1.1) A transform stream for [glslify](http://github.com/chrisdickinson/glslify) that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.
  • glsl-ggx (latest: 1.0.0) glsl ggx lighting model
  • glsl-proj4 (latest: 1.3.1) proj4 coordinate transforms in glsl
  • glsl-proj4-camera (latest: 1.0.1) use proj4 strings to map lonlat geometry to screen coordinates in a shader
  • country-regex (latest: 1.1.0) Hash map of country ISO-3 codes to regular expression identifiers
  • glsl-proj4-texture (latest: 1.0.1) pre-calculate proj4 coordinate transformations as a texture
  • glsl-circular-arc (latest: 1.0.1) draw anti-aliased circular arcs in a shader with glslify
  • glsl-rfft (latest: 1.0.2) GLSL setup for performing a Fast Fourier Transform of real-valued input
  • glsl-fft (latest: 1.0.2) GLSL setup for performing a Fast Fourier Transform of two complex matrices
  • glslify-import (latest: 3.1.0) A transform stream for glslify that adds an `import` directive to your shaders.
  • crosslink (latest: 0.2.2) A spreadsheet cell microlibrary inspired by arrowized Functional Reactive Programming
  • dash-components-archetype-dev (latest: 0.3.0-rc1) A [Builder](https://github.com/FormidableLabs/builder) Archetype for Dash components suites (Development)
  • glslify-bundle (latest: 5.1.1) Bundle a glslify-deps dependency tree into a GLSL source string
  • is-string-blank (latest: 1.0.1) The fast way to check if a string is blank
  • react-msa-viewer (latest: 1.0.1) A React component to create Multiple Sequence Alignments
  • glsl-out-of-range (latest: 1.0.4) Functions to test if a point is outside ranges, namely useful for 3D/2D scenes that may have reversed bounds
  • chttps (latest: 1.0.6) Command line utility to replace http links in package-lock with https
  • gl-spikes2d (latest: 1.0.2) Axes spikes for 2d webgl plots
  • react-colorscales (latest: 0.7.3) A React component for picking colorscales based on Chroma.js
  • react-oncoprint (latest: 1.2.3) A React component to create interactive OncoPrint charts.
  • colormap (latest: 2.3.1) Great looking color maps
  • gl-text (latest: 1.1.8) Render text with WebGL
  • sane-topojson (latest: 4.0.0) Ready-to-use multi-layer topojson files
  • react-cytoscapejs (latest: 1.2.1) React-based network visualization component, using Cytoscape
  • orca (latest: 1.3.1) Plotly's image-exporting utilities
  • grib2class (latest: 1.0.7) grib2 reader in pure JavaScript
  • text-cache (latest: 4.2.2) Internal module - vectorized text pooling for gl-vis
  • gl-axes3d (latest: 1.5.3) 3D axes for WebGL
  • gl-error3d (latest: 1.0.16) Draws error bars around points
  • gl-select-box (latest: 1.0.4) Draws a user selection over the screen
  • gl-spikes3d (latest: 1.0.10) gl-spikes3d =========== Draws axis spikes compatible with gl-axes3d. This can be useful to illustrate selections or specific points in a point cloud
  • fast-isnumeric (latest: 1.1.4) The fast way to check if a JS object is numeric
  • npm-link-check (latest: 4.0.0) CLI utility that checks whether a project's current node modules tree contains npm-link'ed packages
  • @plotly/d3-sankey (latest: 0.7.3) Visualize flow between nodes in a directed acyclic network.
  • regl-error2d (latest: 2.0.11) Render error bars for the set of points
  • glslify (latest: 7.1.1) A node.js-style module system for GLSL!
  • gl-surface3d (latest: 1.6.0) Renders parametric surfaces in 3D
  • gl-plot3d (latest: 2.4.7) Quick start rendering engine for plotting/data visualization
  • plotly-spectacle-editor-viewer (latest: 0.4.0) Viewer component for Spectacle Editor presentation files - forked from FormidableLabs/spectacle-editor-viewer
  • glslify-deps (latest: 1.3.2) Walk the dependency graph of a glslify shader.
  • plotly.js (latest: 1.58.4) The open source javascript graphing library that powers plotly
  • plotly.js-dist (latest: 1.58.4) Ready-to-use plotly.js distributed bundle.
  • @plotly/d3 (latest: 3.5.18) A JavaScript visualization library for HTML and SVG.
  • plotlywidget (latest: 4.14.3) The plotly JupyterLab extension
  • regl-splom (latest: 1.0.14) Scatterplot matrix for 2d plots

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